Quote:
Originally Posted by Letum
The whole point or tracking systems is that they work out the position of your head relative to the camera.
That's what they do.
You don't need to tell it where your head is relative to the camera.
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I tend to work close to the screen and found an improvement in the Z axis (FOV) response by moving the ref point backwards by -100mm or so. You don't have to do this but it worked for me in FT 6DOF is all I am saying. My 3 point clip is horizontal and on headphones (rather than a hat).
You must enable the TrackIR interface checkbox and not the Freetrack Interface for IL2 (in the FT software Output menu). If the skull is moving then you should see movement in the game since you already have TrackIR enbled in your config file.