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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-30-2011, 12:49 PM
Royraiden Royraiden is offline
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Quote:
Originally Posted by David603 View Post
It is modelled, there was a video a while back where a Spitfire was shooting at an enemy from behind, and a piece of debris hit the armoured wind shield and cracked it.
Could you tell me where to find that video?
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Old 01-30-2011, 01:08 PM
David603 David603 is offline
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Originally Posted by Royraiden View Post
Could you tell me where to find that video?
I think it was one of the videos taken at Igromir, been looking for it but I can't find it now. If I do come across it I'll put up a link.
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Old 01-30-2011, 01:38 PM
B25Mitch B25Mitch is offline
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That would need heaps of physics involved so I doubt it , might be added into future upgrads though.
Hardly. This was a feature in the futuristic "flight sim" Echelon: Wind Warriors from 2003, and it worked effectively. I think the level of physics could be limited to simply treating each piece of debris as a 'bullet', with the damage dealt being a function of it's speed relative to your aircraft.

In fact, if this kind of interaction was to be included, the standard 'splash damage' explosion should probably be abandoned, leaving flying debris the only hazardous component of an exploding aircraft.

This would avoid the annoying incidents in which an aircraft crashing into the sea nearby causes damage, even though you're in a position where no debris could have hit you.

I'm not saying that this is a priority for Oleg and crew right now, but it is certainly possible, even on very dated hardware.
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Old 01-30-2011, 05:16 PM
Antoninus Antoninus is offline
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To some degree damage from debris is already modelled in Il-2. At least loose parts of our own aircraft can hit and damage the rest.

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