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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #191  
Old 01-29-2011, 04:15 AM
Royraiden Royraiden is offline
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Quote:
Originally Posted by Mustang View Post
I dont see any jaggies so I know theres AA.People asking if there is ever going to be AA should watch one of these videos.Thats one of the reasons why they are a bit laggy but look great.
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  #192  
Old 01-29-2011, 06:05 AM
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Feathered_IV Feathered_IV is offline
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Specs look pretty good. When it's Oleg saying it, there is every reason for confidence. If those specs were coming from Microsoft, I'd be shitting myself.
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  #193  
Old 01-29-2011, 08:47 AM
Peffi Peffi is offline
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Originally Posted by bogie View Post
like my Father always used to say, " never argue with a fool because you can never win "
That's why he never argued with his son...
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  #194  
Old 01-29-2011, 11:14 AM
kendo65 kendo65 is offline
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Thanks for posting the video Mustang - maybe the nicest Igromir vid I've seen.

Interesting how the terrain generally looks so much better in these vids than in the screenshots - I'll be very happy if it looks like that.

Something I've never seen before - cloud shadows on the ground from 0.23. Looks great.

The Stukas look great too!

Last edited by kendo65; 01-29-2011 at 11:18 AM.
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  #195  
Old 01-29-2011, 12:41 PM
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He111 He111 is offline
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THANK YOU!! New computer here we come!

Just to clarify, the game will run;

(1) AMD 6 cores?
(2) 3 screens (Eyefinity)?
(3) 64 bit OS?


He111.

Last edited by He111; 01-29-2011 at 01:10 PM.
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  #196  
Old 01-29-2011, 06:08 PM
Mustang Mustang is offline
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Thanks

The terrain looks great.
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  #197  
Old 01-29-2011, 06:14 PM
Sven Sven is offline
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Originally Posted by He111 View Post
THANK YOU!! New computer here we come!

Just to clarify, the game will run;

(1) AMD 6 cores?
(2) 3 screens (Eyefinity)?
(3) 64 bit OS?


He111.
Well we never know exactly what it will be doing when it's out but my guess is:

1 Yes, compared to games like Rise of Flight, which take quite some processing power you'll be fine
2 That's going to be tricky one, 3 screens, 3x more objects ( on average ) to render so also more memory and vram and processing power. It will drain a lot of performance, but I don't know how heavy CoD will really be.
3 You'll be fine.

I've been thinking about 3 screens as well, but I'm just waiting for CoD to come out and then we'll see.

Last edited by Sven; 01-29-2011 at 06:17 PM.
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  #198  
Old 01-29-2011, 08:05 PM
IceFire IceFire is offline
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Does anyone know if the Dedicated Server specs have been posted or what the requirements might be there? That'll be something that will be of interest to quite a few people in a very short period of time.
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  #199  
Old 01-29-2011, 09:45 PM
Heliocon Heliocon is offline
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Originally Posted by Flanker35M View Post
S!

Heliocon, add to that "video water" the long rendering range of CoD, AI calculations, FSAA/MSAA, high resolution, FM/DM computing, a whole lotta objects(planes/vehicles/ships), clouds and lighting/fire/smoke effects = you would get unplayable crap. IMO just a show case of PhysX, nothing more.

What I've seen in the first leaked video and later ones of IL-2:CoD is more than enough of water modelling for a flight sim. DirectX 11 is more than just one trick of tessellation People just seem to want eye candy all over the place. Well done graphics that do their job is IMO far better than overdone graphics. Sure a dev can hide the flaws behind a wall of "ooh aaah graphics" but the crap is still there
That was not PhysX, that was direct compute.
Tesselation is based off distance to increase relative performance, so is direct compute. Must faster for the machine to render/run than the equivalent in dx10/9. Thats why its good, because not only does it look better, but it CAN look better because it is much easier on the PC.
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  #200  
Old 01-29-2011, 10:34 PM
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klem klem is offline
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Quote:
Originally Posted by speculum jockey View Post
Subconsciously believeing that having the system will make the game release faster? ...............
Absolutely! I just bought my new rig in December and what happens? Oleg rushes to announce the release of the game just 4 weeks later.

You guys owe me a beer for my farsighted investment and Market influence!!

Now if it's ok I'll carry on reading the trest of the umpteen pages of this thread.

EDIT: Well I got through to page 21.

128kps upstream?
Don't flame me guys but does anyone really have an upstream that low? Is that why it's only 128 players?
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Last edited by klem; 01-29-2011 at 10:47 PM.
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