@ Foz and Gilly
Sorry Foz and Gilly,
I have to say a word here in Gaijin's defense. I think I can because I got to know them better - they're sponsoring our tournament.
I know that the XBOX guys got burned with BOP and the scars run deep. I also wished you would have at least received a patch, which you didn't. Now we have another title out which has a few problems, on all platforms, and it remains to be seen if it will ever be patched.
The problem in both cases seems to be in the nature of the contracts between Gaijin and the publishers. These contracts don't seem to give them any say, right or whatever to release updates and/or patches themselves, or get the publisher to do so. It's all at the sole discretion of the publishers. So, Gaijin can have a 10 patches, updates or game expansions ready for publication, but if the publisher isn't interested releasing them they'll never see the light of day.
Now why is Gaijin running into the same problem with Apache as they were having with another publisher for BOP? Because in this industry, a game isn't developed overnight, but a project takes a long time to mature. So, before the problems with the first title became evident, contracts for the second one had already been signed.
They have learned their lesson and it will show in their next title. They absolutely don't like to let their customers down and would love to supply them with DLCs, updates and so on. You will see.
I hope this makes sense and we'll see each other on the next title, which will be a WWII flightsim in case you haven't heard yet.
MAC
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