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Off-Road Drive Off-Road Drive delivers a true-to-life, off-road, extreme racing experience. |
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#1
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hmmmmmm
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#2
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and once again they didnt come through, sales and marketing team needs a shake up i think.
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#3
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How do you forget? It's not like forgetting milk at the store or something. You have fans that give you money waiting for you to come through on your word and nothin. I don't get it. I'm in the marketing field and I'm speechless. |
#4
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I see you on off roader. Haha. What's the word brotha.
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#5
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Seriously, Will some russian representative please say something new about the game?!
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#6
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How do they not say anything haha. What in the world is goin on? |
#7
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thats a classic fail haahahahaha.. Run and hide lol, hahahahaha
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#8
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1. Free-roam.
UnrealEngine3 does not work well with large highly detailed spaces - some problems with game process occur. On the contrary, the engine assumes corridor approach to the construction of levels. Therefore, unfortunately, free-roam is not expected. 2. Release date. It is too early to talk about the release date of games on the PC, but the demo most likely to be published this spring. The XBOX version will most likely be released a few months after the PC-version. 3. The Game Editor. Game Editor will be included in the game, along with tutorials on the creation of levels and cars for our game. Fundamentally, it almost does not differ from the usual editor, used in engine UnrealEngine3. It only added a number specific to our project objects classes and opportunities. Free version of the editor and all the information on it is on http://udn.epicgames.com/. 4. Some other information. Currently we are working on the multiplayer game. It will support up to 4 players on the track and combine several different game modes. Also, we are now busy with translating the game into English and works required of the international release of the demo version. |
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