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GEM Editor All information about MoW map editor

 
 
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Old 01-08-2011, 04:47 PM
mimin mimin is offline
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Join Date: Jan 2011
Posts: 26
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You must soldiers many differents way with waypoints

1. I will copy boats and set it move to beach (other->actor_to_waypoint), set units inside some tag
2. Set soldiers advance ratio and retreat ratio, i made advance 50, retreat 1, this willl do your soldiers will not run away back to the boats
3. Set waypoints to boats, and on the end of their way, set emit all passangers to any waypoint (if possible under the boat)

to emit waypoint set actor_state -> move assault, weapon prepare on

4. Select that waypoint and make way for soldiers, then select the waypoint again make another way to soldiers and then again .... They will randomly choose one way. They will attack and cover automatically and they will try to reach last waypoint. You can set agression with advance and retreat ratio

5. you can made an special events
5.a) entities,tag <soldiers inside boat x> or <usa_soldiers> is less than 15
- actor talk -> <anybody> -> some text ........
- actor_waypoint <soldiers inside boat x> or <usa_soldiers> to waypoint
<back to boats>

And if are those soldiers belongs to player and they will emit before they reach an yellow clip line, they will weird run off all the map.

If you want to set infantry to player after emit, set on emit waypoint actor -> player and in my case to player 0 (you cat in in mission menu after pushing F9)
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