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#1
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![]() Quote:
If you'll take a look into conf.ini file and find strings like X=0 10 20 30 40 50 60 70 80 90 100 0 in the joistick control sections. Probably you'll see that first and/or last number are not zero. Accidentially time to time this numbers are not equal to zeroes. Don't know why. But if you want to use entire joystick diapason these numbers should be equal to zero. This is the reazon of your issue. I faced this issue only once. And when I set zero to the last and first position everithing came ok with joystick. Cheers. Last edited by indy; 12-29-2010 at 06:35 AM. |
#2
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The MkVc cockpits are incorrectly positioned - vertical position 1m too high.
![]() ![]() ![]() Also the spinner is too long - there should be a gap of only 1/4" between the rear of the prop and the cowling. Be nice to see these fixed chaps, specially as it's just a couple lines in the hier file. Cheers! |
#3
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![]() However, we will probably going to adjust that, still... that is an old known issue and not a 4.10 bug!
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#4
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There are no specifications and descriptions in the object viewer for some of the new airplanes.
There is only a blank page. Last edited by ImpalerNL; 12-29-2010 at 11:54 AM. |
#5
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Caspar, for the Mk.Vc, if you still have some time for it please add some loadouts (fuel tank and bombs). The guy above is also right for the spinner.
Second, an Mk.Vc L.F. would be a nice addition. It's one of the most usefull aircraft in IL2's campaign. We have mod but would be great have finally the Mark Vc fixed as an official release. P.S.: Also Mk.VIII would be nice with some bombs. If i remeber well, wings are yet coded for it, so it would be "only" a java work in the aircraft file. Last edited by 150GCT_Veltro; 12-29-2010 at 03:58 PM. |
#6
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Gun pods used with the Bf-110-G2, Hs 129 B-2, and Hs 129 B-3 will not jettison, when hitting the key. Bombs and rocket pods do jetttison, but gun pods wont.
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#7
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a)
The new Batbomb does not have the 2 sec fomb fuse delay. Spawn on a carrier with a corsair carrying the batbomb and release it, you will find that it will explode b) Is it possible to "bind" breaking waves textures to wind speed rather that choice of weather? As it is now you can choose "good weather" with how much wind you like but the sea is still calm (no breaking waves textures), and if you choose "thunder" with wind speed 0m/s you will still get the breaking of the waves. |
#8
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S!
Did not scour through the thread, but one bug that is as old as the plane. Bf110G-2 landing gear light works the opposite: when in it shows out, when out shows in. |
#9
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For me BK 7,5 on Hs 129 B-3 does jettison. I don't think any other gunpods should.
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#10
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Very little bug in the italians squadrons tga.
![]() 279a Squadriglia AS 281a Squadriglia AS |
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