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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I think in a simulation we should stick to what it really looked like. Apart from that it doesn´t affect your FoV. |
#2
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I suspect that the problem the TD Devs would have to solve is how to make sure the flames are not visible in the wonder woman view (ctr+f1).
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#3
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However, I understand that different opinions exist. Therefore, my proposal is simple: if some new visual effect must be added (for “realism”) it should be an option. I would like the possibility to turn off the propeller effect we have today and, if implemented someday, the flames from exhaust stacks. |
#4
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That´s what I´m talking about.
If you can see the exhaust it should be in a sim, same goes for the exhaust flames, propeller look etc. A sim should be as close as possible to the real look and feel. Since we saw this is possible, I would love to see it in the stock sim. |
#5
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I’m not sure to understand you well (I’m not English speaking).
What I’m trying to say is: In my opinion, not all the visual effects today present in game are “realistic”. I cited the propeller case, which I find particularly unrealistic and annoying. In adding new effects, the risk to obtain less realism instead of more is evident. I’m not convinced about those blue flames. Are they always visible, or only under certain circumstances? If they’re visible under particular combination of atmospheric conditions, fuel mixture and engine temp, how should they be rendered in game? As I believe a general consensus on this and other similar matters is hard to obtain, I’m simply asking to use prudence and options as much as possible. Unless clear evidence is obtained, nothing should be added to the “stock sim”. In conclusion, these are my preferences: 1) No flames effect by default. It should be an option. 2) If the flames effect is added, there should be the option to turn it off. |
#6
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Looks like they are always there when the engine is runnign and most visible in the dark:
! ! http://forum.1cpublishing.eu/showthr...t=17629&page=7 and this is how it could look in game: None of this will affect you FoV. |
#7
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I never saw such flames with my eyes under normal daylight (and I saw a lot of “big iron” flying and big engines starting up from very close distance), exactly as I never saw turning propeller blades that look so evident in many videos.
It’s true that planes flying at night almost invariably had flame dampers, and planes without them usually were not flown in combat at night. Day fighters where flown at dawn or dusk, but at which light intensity should the flame effect disappear or appear? Mi feeling remain that flames effect always on is not enhancing realism, even if it’s definitely a cool effect. Anyway, this is my personal opinion. I stated it clearly enough, I think, and this is my last comment on this matter. |
#8
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Its very much like TheGrunch said. Plus there are many many aspects in game, that can be more important than increasing quality of effects. Not every aspects must be considered equaly, onlybecause of 'it had been'.
i.e. it was also in reality, that pilots had to climb into their planes before they could get off, something that is not (or very hardly) possible with the game. The game is about airwar and thats what is most important. I personally prefer gameplay improvements over atmosphere improvements. If we had a huge team with some bored members, we could adress such easily, but it isn't that case.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#9
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What is needed to run the 4.10?
A plain vanilla IL2 1946 dvd install? (just found it in one of my moving boxes) Will we still have to keep the dvd in for playing? My dvd is spinning insanely loud and I would like to keep it disconnected as much as possible. Thanks for waking this old sim up again! |
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