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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Red Baron. It's almost like you're in the real war: you read about war news in newspaper, you can see some propaganda "newsreel" (actually a slideshow) about the battle situation in your sector, you got the list of best aces in the whole front as well as in your own unit. If you want to change unit, you must make request, and not all requests are accepted. Before flight you got the best briefing ever: flight plan with detailed waypoints and time, type of action, enemy activity (not quite sure about this), map, and believe me, aerial recon photos. You know exactly what you're supposed to do, not like IL-2 where you must figure it out on the way. You can choose ammo types before mission, and IIRC, for each gun. After each mission, you get the mission report. If you're wounded, you'll be absent from combat for some time, or maybe for the rest of the war. If you're shot down over enemy territory, you'd be either captured or escape. If you shoot down friendly aircrafts, you risk yourself facing court martial or even firing squad. And if you die, the game doesn't end right away. You still have the last salute, or maybe even a medal.
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#2
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Yep, Red Baron 3d for me, that was the best.
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#3
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#4
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Red Baron 3D - easily.
Rise of Flight may be getting a campaign mode modeled on RB3D due to overwhelming requests. |
#5
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http://riseofflight.com/Forum/viewto...p?f=45&t=12964 planned for update 1.017 along with the gotha ![]() |
#6
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RedBaron3d.....Every action you took seemed to affect the rest of the campaign, kill an ace early, he was gone the rest of the war. Plus it was hard to beat watching the ground battles in No Mans Land when each side would come out and brawl.
K2
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#7
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Red Baron II/3d was so immersive. The scrambles that sometimes happened if you flew over an enemy airbase, along with the ambulance that came out to get your pilot if you where injured near an airbase. Plus of course the huge number of flights and individual pilots and squadron management. IMHO Il2 has always had so much unrealized potential in the immersion department, I think if we can get Lowengrins DCG incorporated into Il2 we would be one step closer.
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#8
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Rise of Flight is releasing an all-new campaign generator next month. The promo information looked extremely promising. It will be a pleasure to say goodbye to the makeshift one the game shipped with. The new DCG takes a lot of inspiration from the old RB3D apparently.
Edit: a link to some campaign info released earlier in the year http://www.simhq.com/_air13/air_455a.html ![]() ![]() ![]() Last edited by Feathered_IV; 12-08-2010 at 09:49 AM. |
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