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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-15-2010, 05:53 PM
KG26_Alpha KG26_Alpha is offline
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Looking at your P51 image you have the resolution quite low causing some "jaggies" this makes any edges look worse.

It looks normal to me.

1680x1050

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Old 11-15-2010, 06:44 PM
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Mysticpuma Mysticpuma is offline
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Well, I went and updated a custom skin, with the same resolution 1152x864 (what I usually record with Fraps) and found the 'Black Triangles'.

So after changing the colour of the texture I now have this:



Will test again at higher resolution (1920x1200), but it's a pain to record at the rez. with FRAPS.

Cheers, MP
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Old 11-15-2010, 10:22 PM
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I think I have 'fixed' it myself. For some reason I was in DirectX mode (without noticing) and then saw that by changing it back to OpenGL, the Black Triangles disappeared. Cool!

Cheers, MP
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Old 11-16-2010, 03:28 AM
zipper
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Those are external aileron hinge stiffeners.
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Old 11-16-2010, 02:55 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by zipper View Post
Those are external aileron hinge stiffeners.
How about airfoils? I'm a bit curious about those "humps" so if you could provide a source, I'd be grateful.
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Old 11-24-2010, 04:23 PM
kimosabi kimosabi is offline
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And I got an answer about the "humps" on real Mustangs. They are there to clear the bell cranks for the aileron controls. So there ya go.
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Old 11-25-2010, 02:14 PM
kimosabi kimosabi is offline
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Hey thanks! I could get an idea of the principle in there and I see what you mean. I'd love to see the actual movement though. Can't really visualize the movement/attach points from that blueprint. The rod is attached to the lower half of the flap and pushes/retracts, while the upper part is hinged/pivots via a stabilizer?
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Old 11-25-2010, 02:53 PM
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Rodolphe Rodolphe is offline
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...

Quote:
Originally Posted by KG26_Alpha View Post




.

Alpha, your sample seems to come from a P-38 blue print .


...

Last edited by Rodolphe; 11-25-2010 at 02:56 PM.
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