Quote:
Originally Posted by WTE_Galway
Most of the photos and short clips I have seen from "First Light" are clearly from the Battle of Britain Movie. In particular they feature the Spitfires marked with the non historical Squadron ID "AI" .
The non-historical "AI" ID was partially used to avoid just the sort of long arguments you get on forums like this about which historical squadron was involved in which action.
Either way the footage for "First Light" is not necessarily using historical tactics its from a movie.
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I was made aware of that when the film first aired and was discussed in this forum, plus i saw it for myself when i finally watched it, but i wasn't referring to the accuracy of the visual presentation. After all, the film's main theme is not how tight the spitfire could turn with a 109 on its tail or the color of the tracers, but what it was like to be a terrified kid in your early 20s flying a 1000hp aircraft in combat, losing friends you don't have time to mourn, getting drunk to sleep so you can repeat it the next day, accumulating stress, combat fatigue and finally breaking down under the pressure and it conveyed that pretty convinvingly.
In that sense, what i'm referring to in relation to the combat sequences is not the actual footage, but the mindset of the pilots. In this case, how the flight leader tells them to do what we expect would be true in such a situation...a single massed pass to break up the bomber formation, followed by a couple individual passes to pick off a straggler or two and then getting out fast before the escorts can intervene, in order to inflict the maximum possible damage with the lowest amount of casualties in aircraft and pilots.
This relates directly to and highlights the discrepancy of mentality between the real deal and virtual pilots, which is what drives games developers to cut us some slack. Personally, i wouldn't mind one bit being forced to adopt realistic habbits when flying SoW on higher difficulty settings. I had little problem with IL2's sniper gunners and i guess i'll have even less with SoW's gunners that will be subject to G and possibly panic effects. Spices up the game quite nicely if you have more ways to skin a cat