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#1
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of course the wreck of a completely destroyed tank has less weight then the usual vehicle. I mean, for example I doubt this Panzer IV here to have somewhat the same weight as before
![]() ![]() On the other side, a Tank raming another tank should not leave much of an impression though. The worst thing eventually which should happen is disabling the engine as they usualy dont take the force that well. With the Panther (early models) it would have a high danger to start a fire ! 70% if not more of the first Panthers which saw action in Kursk 1943 have not even seen an combat cause of engine issues and some burned out completely beyond repair ! This got only later fixed with the G model beeing the most reliable Panther of course. But once in a while very brave or might I say crazy soviet tankers would engange in raming a axis tank but even then it was always a rather desperate tactic. One has to remember that not only the enemy vehicle will feel the force of the impact but also the own vehicle ... so this was most of the time done eventually if all the amunition has been wasted or you had no chance to penetrate the target. There have been a few situations where they succesfully damaged the enemy tanks that way. But most of the time they would simply imobilize them. |
#2
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Of course, not completely destroyed. But what about tanks that just have their hull crushed but still have all their parts in it? Those should way near same and in no way should they be able to be moved by a tank of equal strength.
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#3
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a Tank could move another tank of the aprox same weight. Just only very slowly and with a danger to eventually brake some parts. The aditional weight will definetly show its effect. For example it wsa forbiden to use one tiger to recover another stuck tiger. Anyone trying that would face serious punishment (yet they still ried that and in the end loost both vehicles ...)
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#4
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Slightly yes. But in the games case you can move it several kilometers on full speed before running out of fuel.
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#5
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thing is just, if you make it very hard it could block some routes like bridges entirely which would not be all to suportive for the gameplay eventualy, except you find ways how to push those vehicles away.
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#6
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It would add to the realisim a bit if you couldn't though.
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#7
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Your right about that, but for gameplay if you couldn't move the destoryed vehicles out of the way the battle field would get too clogged up, like "The Last Stand" where the tanks come in wave after wave.
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#8
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no shit sherlock.
But realism isnt always equal to fun. And I do support every kind of realism. But I dont want to get stuck in a map just cause I destroyed the enemy tank in the midle of a crossroad or bridge. Make more open maps and I dont care. But some if not half of the maps are designed with bottlenecks. And here I am ready to trade somewhat realism with gameplay. Also tanks do already block with their wrecks, not very effectively but sometimes enough to buy you some time. Also eventually destroyed vehicles would be either recovered or removed if needed anyway. So its not completely unrealistic that you can move it. Just assume you had someone doing it or towing the wreck away. |
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