Mage run
Impossible, no-loss run as a Mage, reaching level 29.
It was my second run, (the first was only lvl 27), which differs from the first only in the second island. The first island was a human against orcs. The first battle with 2 paladins in one stack, the second with a single troll, the third with 2 trolls in one stack.
The second island was against Necromantas, with lizard artifacts. Both of them were giving better score, because Necros gave about 2000 more XP than humans (dwarfs were the weakest), and lizard artifacts gave two Rings of Youth, (elf artifacts didn’t give any upgradeable). On the first island there were Dress of Magessa (8414), Adept’s Staff (3033), Archmage’s Staff (16072), Colonel’s Baton (4666), General’s Baton (6986), Marshal’s Baton (12216). On the second island, in the chest: Snake Ring. It’s interesting, that this ring from the chest was the only artifact, which gave different XP in the different runs (8884 or 10412). It means, that the defenders were generated only when the chest is opened, not when the game started. It’s interesting as well, that the gremlins are differs time to time in any upgrade battles, not the number of them, but the type (evil or friendly). With the two Ring of Youth (7190 + 6422) in the second run lvl 29 was reached, but still pretty far (cca 10000) from lvl 30.
The second island was done by BDs and GDs, in the first run without-, in the second with Ress, which was much much easier keeping a few Inquisitors in my army for bringing back GDs.
I’ve had 3 AK scrolls on the first island, and used them for all of the upgrades and for the 3 battles on the second island (12 battles together).
Reaching lvl 30 seems possible, although it needs one more highlevel upgradeable artifact, or the suppression of Inquisitors blade, or a Hand of Necropolis with some luck which gives stronger enemies.
Scores, Heroscreen and Spells attached.
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