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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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As far as I can tell we are completely in the dark with details about AI. I did a bit of a search on posts by Oleg but couldn't find him ever mentioning anything about AI behaviour etc. Then again the forum search function isn't that great.
If anyone has any details on anything AI related, please tell as I'd like to know about it. Also any info on AI controlled planes in terms of DM and FM. I'm a bit worried that the market is all about online play, so offline features are likely to have taken a bit of a back seat. |
#2
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I'm going from memory here but my understanding is that AI won't be able to see through cockpits, clouds or hills. A multi crewed plane can have each crew member with a different level (rookie to ace) of ability. And one of the most interesting points is that AI can panic ! Not sure how that will be displayed but it sure sound good. ![]() If my memory has been playing tricks then I'm sure someone more knowledgeable will correct me. ![]() |
#3
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Regarding the AI, i think Oleg said that there will be more emphasis on individual pilot differences - thinks like aggression levels, aerobatic ability, calmness/panic, etc than in il-2.
Believe the LOS and AI-awareness levels will be realistic - so we will be able to 'bounce' AI flights. Oleg said recently that the AI are behaving very like their real-life equivalents. ![]() I'm intrigued to find out just how advanced this is going to be. Will we see 110s that are attacked form a defensive circle for instance? ![]() ![]() ![]() Last edited by kendo65; 10-27-2010 at 04:29 PM. |
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