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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#1
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I think I'll do a mod (or just edit the spell.txt) because frankly, this I feel is not right. |
#2
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I don't really pay attention to game mechanic (besides the basic one), but from what i heard, there are several if not lots of spells influenced by leadership.
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#3
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It is also probably why I never use Hypnosis since it costs so much mana and crystals, and only lasts 2 rounds. Might be ok in lower difficulty levels, but in Impossible, it becomes far less useful since you can't use it in the best time: Round 1. There are a few spells that are affeced by raw leadership, and some are functions of Intellect. I think it is for balance reasons though. Imagine if I could Hypnotize Scrounger's orc veterans in round 1? ![]() |
#4
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Took me long time to start .. hearing i have to play whole campagn again with just few sidequests didnt make me eager to play it really . Played Dotc and cota and left a game for a while.
So i have starded with hard mage, currently on verona using paladins demonologists engineers and droids no loss around 100 battles |
#5
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You will find it doesn't work that well. Army size is much more mutable than intellect. You'll either always be able to shackle early game, and not at all late game, or some other extreme. Or make it unbalanced and useless if you do NOT focus on Intellect. |
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