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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: What do you think of this kind of pre-purchase option for SOW?
I think it's a good idea and probably would pre-purchase. 108 69.68%
I think it's a good idea but probably would not pre-purchase. 13 8.39%
I think it's a bad idea. 34 21.94%
Voters: 155. You may not vote on this poll

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  #1  
Old 10-06-2010, 10:58 AM
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Feathered_IV Feathered_IV is offline
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I voted yes. The journey is just as interesting as the destination.
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Old 10-06-2010, 12:57 PM
swiss swiss is offline
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You guys are are aware we are already accompany the development of SoW?
Well you'd have to read Oleg's posts first.

On another note: What do expect to see/hear/learn?

Everyone who was ever involved in development of software can tell you that's is very boring and complex experience - at least for a non-programmer.

A few years ago, we developed our own ERP, I designed the GUI(with paper and pen), and told my bros in law, who programmed it, what features I want.

That was freakin' hell!
He could talk for hours about the code, database and other crap I did know nothing and didn't even want to now about.
Just boring nerd explanations about stuff I didn't understand.

So, unless you're programmer yourself you can't be of much help, other that finding a glitch, like the transparent wing at 3 o'clock IL2, here and there.

Far more interesting for Oleg would be if anyone manages to crash the game - but a bunch of betatesters can't do that, because they already have experience.
What you need are outsiders who try something nobody thought ppl could try that.
This kind of bug always appears after release.
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Old 10-06-2010, 01:06 PM
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Azimech Azimech is offline
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Hehe, yeah I know a few programmers like that. So I never talk with them about computers anymore

If bugtesting is more than observation, problem replication and recording and I'd really have to dig into the intestines of the product, it's not for me. I dislike looking up memory adresses, browsing the registry, looking for library dependencies or clashes, locked files or memory leaks and overall filling my brain with stuff I'll never use again.

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Far more interesting for Oleg would be if anyone manages to crash the game - but a bunch of betatesters can't do that, because they already have experience.
What you need are outsiders who try something nobody thought ppl could try that.
If you build something that is idiot proof, life will provide a bigger idiot.
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