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IL-2 Sturmovik The famous combat flight simulator.

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Old 10-03-2010, 05:11 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by kendo65 View Post
re: the various photos posted. Brought to mind something I mentioned before - I don't recall ever seeing dense woodland/forest in any of the SOW pics that have been posted..?!

A while back there was an image showing a larger area than normal of trees but the density was very low - made me think that they are having fps issues or some such and that everything has been trimmed down to the bare minimum?

(or - once again - LOW settings, like il2 running with trees=1 or 0 set in config.ini ???)
Check out the October 2009 shots. Dense woodland was shown there.
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Old 10-03-2010, 05:27 PM
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Originally Posted by philip.ed View Post
Check out the October 2009 shots. Dense woodland was shown there.
That was possibly before the Speedtree software was bought in.
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Old 10-03-2010, 06:16 PM
JVM JVM is offline
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Concerning the weathering of the G50 marking keep in mind that the original picture in the modeller (the one dug out by Foo'bar) shows a completely weathered skin where obviously the weathering has been applied over the paint + marking layer before merging layers of the skin.
In the last screenshot the marking are of the automatic type as we know them from Il2 and are applied over the basic skin. To avoid to a certtain degree the effect of "newly repainted squadron markings" the markings themselves are made a bit transparent: you can see the weathering below the 'paint" of the marking!

It is certainly not a bug, more like an unfortunate feature . To avoid this it would be needed to have the engine applying the weathering after the selection of the auto-markings for this flight...this implies a certain layering structure of the skin which can be applied at starting time by the engine.
Maybe it is intended, as the progressive weathering has been touted a while ago by Oleg, but probably considered as a detail to deal with later!

JV
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