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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Great updated! Nice to see all the improvements from week to week.
Lots of details to notice in pics 2 and 3. - different types of smoke/vapour trails - reasonably sized fire - progressive damage. Looks like the bomber had a fuel leak which lead to the fire on the port engine. The engine+mount shook itself loose off the wing causing the plane to dive to the left due to he asymmetric thrust. Close to the sea the right engine seems to have started leaking coolant. - the spitfire seems to have take a few hits and the pilot looks like he's being pushed down by the g-forces. - the bullet holes in the canopy and the posture of the pilot suggest the Spitfire will be joining the Dornier in the drink before long A question about the Spitfire. Were the markings always aligned with the roundel? In this screenshot the A is not inline with the rest of the markings. Nice to see a non fiery dust explosion in the fourth shot. Beautiful lighting on the 109 in the fifth shot. Nice to see the cliffs visible from such a distance. The trees in this pic don't blend well with the ground and I think in motion, we'll see a moving ring of vegetation at the limits of the draw distance. Based on the recent terrain improvement I'm sure it'll be addressed. Blades of grass on what appears to be a paved road is a bit odd. Looks like someone mowed the grass and blew it on to the road. Strange thing about the column of vehicles. It appears it's the same column in all the pictures but in some pics, the white car (MG?) has been replaced by a tank. One of the things that really struck me in this update is the correct sense of scale and altitude. This is going to be a tremendous sim! Can't wait to fly it. |
#2
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At the time - August 1940, in which the Battle of Britain was held, the grass at the airfields have to be rather yellow than bright green!! Oleg, please mix the grass - yellow + green leaves - this will fix the things easily!
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#3
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if the grass is dried, then all the grass is dried. wouldn't be a mix of dried and green.
however, whilst it would be nice to have different shades depending on season/month/preceeding mission's weather conditions, it's hardly essential. |
#4
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You're nagging about dried grass? LOL
Thanks for the update devs! |
#5
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It makes a huge difference; Britain wasn't saturated during the summer, yet from the base-colour on the field textures that is the impression given at the moment.
If you're aiming for a BoB simulator, it's such an easy colour tweak to make that adds so much more to the immersion ![]() |
#6
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![]() Last edited by BG-09; 09-19-2010 at 02:52 PM. |
#7
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#8
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This year it was green in june, and green again by august, because of the weather, and only had that dried look through july. By the way, i live in kent, and work outside on a farm through the summers, and i can't help but see this stuff change. if your going to be really anal about stuff, then in june, the wheat fields need to be green, july changing, august golden, and sept ploughed. aug 9th this year, just east of canterbury, notice the very green medows down across from the filed we had just harvested, ![]() aug 16th, dover looking at france. ![]() pretty green to me. personally, i care more about other stuff, but each to there own. Last edited by fruitbat; 09-19-2010 at 10:59 PM. |
#9
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#10
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Yep! It is easy - add some yellow and it is ready! I see a lot of SPRING colors in SoW, rather the proper LATE SUMMER to AUTUMN colors of the plants grwing in to the sim.
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