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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-17-2010, 08:40 PM
ECV56_LeChuck ECV56_LeChuck is offline
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Quote:
Originally Posted by Bloblast View Post
Uuh where ?
It's an E3 so can not be IL-2.
It seems its BOP. Birds of Postprocessing.
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  #2  
Old 09-17-2010, 08:58 PM
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mazex mazex is offline
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Quote:
Originally Posted by ECV56_LeChuck View Post
It seems its BOP. Birds of Postprocessing.
You mean "birds of looking like other games released after 2006"? Sorry, but the emperors clothes are really quite thin even though the poly count of his crown is high... Yeah a bit drunk Friday night as it is here in the olde world
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  #3  
Old 09-17-2010, 09:04 PM
Splitter Splitter is offline
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Oleg, thank you for the glimpse into the "bones" of the game. The most important picture posted, IMHO, is the QMB interface. The way it looks makes it apparent that a lot of thought has gone into the structure of the game and not just the graphics. VERY promising.

Of course, the other pics are outstanding too. Can't wait!

Splitter
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Old 09-17-2010, 09:44 PM
gflinch gflinch is offline
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Does anyone know if the buildings will have multiple damage models. I remember waaaay back in the early dev screens, there was a screen of a building with 3 different levels of damage w/debris around it as it fell.

This was not an animation but different models. I would want to imagine the CPU power you would need to animate falling buildings.

Greg
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Old 09-17-2010, 10:15 PM
janpitor janpitor is offline
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The interface looks too modern...it is not immersive this way. I´d try something like a map background or rof style hangar or even some plain light brown colour.

Else wery nice update
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Old 09-17-2010, 11:39 PM
Blakduk Blakduk is offline
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Too many brilliant elements in each picture to comment on them all- the smoke details in the 2nd shot are worth a whole thread on their own!
The shadow of the stuka is inspiring, i can easily see the shadow of the crew! The potential of this game engine to create movies is almost overwhelming.
The only thing missing is people (except the pilots)- the shots look a little sterile without them.
Will the vehicles have soldiers/crew in them, or will the restrictions on 'gore' mean it will be too risky for game classification?
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Old 09-18-2010, 03:19 AM
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LukeFF LukeFF is offline
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Originally Posted by Blakduk View Post
Will the vehicles have soldiers/crew in them, or will the restrictions on 'gore' mean it will be too risky for game classification?
Doesn't keep other games like DCS: BS from having crewmen show in vehicles.
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Old 09-17-2010, 11:42 PM
fireflyerz fireflyerz is offline
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AWESOME...Storm of war finally looks like storm of war....thankyou

Jafa
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Old 09-18-2010, 09:14 AM
McHilt McHilt is offline
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Quote:
Originally Posted by janpitor View Post
The interface looks too modern...it is not immersive this way. I´d try something like a map background or rof style hangar or even some plain light brown colour.

Else wery nice update
Interface looks fine to me, love it...
A computerscreen itself is also not immersive the way it looks...
The way the interface looks now is no nonsense; just love it!
Maybe they could make it customizable as for the plain color but if it comes
with black only I'm a happy guy...

THX Oleg and crew for the update
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  #10  
Old 09-18-2010, 09:25 AM
janpitor janpitor is offline
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The possibility for customization like in win 7 is a good point. I somehow need to feel the history from the sim.
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