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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 09-10-2010, 02:02 PM
pupaxx pupaxx is offline
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A qustion haunts me since I play Flight Sims, AI pilot seem not affected by the load of work Humans are charged in flying a mission (ie reading gauges, acting on knobs and keyboard, recognise a dot like friend or foe before fire, mantain the situation awareness, and choise a correct tactic before engage combat, mantain formation, etc.). The picture showing frozen glass suggest me a question: is AI affected by this phenomenon and is it conditionated by this? My opinion is that AI ability should be reduced by a factor 0,xxx in several circumstances.
Do you agree?
Ciao
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  #42  
Old 09-10-2010, 02:02 PM
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Daniël Daniël is offline
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Very nice update! Thank you!
Some questions:

1.Will droptanks explode violently if they are hit?

2.Will there be jamming stations in SoW, so the radiocantact can falter?

3.If planes are very much used in a campagne and the engine is almost broken and almost al the paint is gone, can the engine be changed and can the plane get a new coat of paint?
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  #43  
Old 09-10-2010, 02:04 PM
krz9000 krz9000 is offline
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the northsea is a pretty dark sea...pls dont add confusion just because you want to show of your vacation pics. a quick search in google for northsea makes it pretty clear that oleg is much closer to reality then your pics
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  #44  
Old 09-10-2010, 02:05 PM
Icewolf Icewolf is offline
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Great pictures!

Developement news would be nice.

and thank God we cannot see the spitfire pilots head! or another thread would be highjacked by idiot trolls
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  #45  
Old 09-10-2010, 02:12 PM
Codex Codex is offline
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Quote:
Originally Posted by csThor View Post
I had to ask. Since that triangle was used in conjunction with a capital letter to the aft of the Balkenkreuz. As I outlined in great detail in the manual on the markings of the dedicated Jabo units.
I nominate csThor for quality control
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  #46  
Old 09-10-2010, 02:25 PM
Hunden Hunden is offline
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fantastic shots!!!! I've only been waiting a year but seems like 5 at least. Looks Good enough to me, lets patch the rest!!!!
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  #47  
Old 09-10-2010, 02:33 PM
=XIII=Shea =XIII=Shea is offline
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Great screenshots Oleg,great to see you back in action,Can you tell us how close you,s are to finishing the sim?Just cant wait any longer
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  #48  
Old 09-10-2010, 02:40 PM
Cpt_Farrel Cpt_Farrel is offline
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Looking better and better. I love the fact that there seem to be several stages and variants in the level of mottle and I.D. makrings on the 109's, just like it should be!
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  #49  
Old 09-10-2010, 02:42 PM
Codex Codex is offline
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Awesome screen shots, SoW is shaping up to be more that what I was expecting. I do need to apologise however, this was the first thing that came to mind when I saw this shot ....
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  #50  
Old 09-10-2010, 02:49 PM
JVM JVM is offline
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Quote:
Originally Posted by Hecke View Post
Thx Foobar, didn't realize that.

Still the ice looks a bit too less sharp imho.
This ice is quite a good representation...it is even too clearly defined, in RL ice cristals are in fact smaller and block very effectively vision (you would probably not see our wing so clearly, it would be more like a shadow). On the other hand it will take time to cover entirely the cockpit interior, and the first ice growth will be little patch by little patch randomly arranged in the coldest areas which will be slowly joining together and then getting some additional thickness if the situation is allowed to continue.
De-icing is usually done only by mean of an electric de-icer or a powerful and sooo cold air flow when non de-icer equipped...and it takes time!
Having cockpit ice in enemy territory is akin to a death sentence!

JV
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