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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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#1
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Veshmeshok...grm_furajka.01 |
#2
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It's not listed in Training.SWD! You added the option of enabling/disabling armbands on Soviet soldiers, right?
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#3
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UPD: Are you sure that grm_furajka is the backpack mesh? The mesh name (Veshmeshok here) can be any. Last edited by forlik; 09-09-2010 at 11:54 AM. |
#4
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It's referred to as "grm_furajka" in Renegade's SWD file (Otstupniki.SWD)...
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#5
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Nikolayev and Shestakov no longer carry backpacks in Training, but I had to replace "grm_shoulder" with "grm_furajka" in order for the SWD to work properly.
I recently replaced a couple of NPCs in Hotel and Embassy with construction workers. How do I add "Kaska" and "grm_cap" without messing up the SWD? forlik, the ID in Hotel.SWD of the worker in the screenshot is "HotelMan106". |
#6
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For HotelMan106 you need to create a new block of data. That's not easy, but possible. I will send the steps to your mail tonight.
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#7
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I managed to slightly expand Hotel's SWD file so it adds the option of adding/removing a construction worker's hard hat mesh. Adding these options in Embassy's SWD file, however, will be complicated. In the meantime, I'll stick to its LUA...
In other news...
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