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IL-2 Sturmovik The famous combat flight simulator. |
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#71
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Nice shots! Especially like the Hurricane belly!
But ppl, don't you see that luthier is screwing with your brain showing FPS like that. It's a simple hook to throw amongst the hungry fat fish in the small pond. This detail included by 'accident' causes hundreds of senior citizens lurking in these forums here go heywire when they see a concern in their friday fix. Now something completely different: Driving back from work I looked at the clouds and saw an everyday scene what I havent seen in many simulators: there can be a big-ass shining white clouds of varied characteristics here and there accompanied by a fleet of tinier ones. Not saying that we should have exactly everywhere that but the key word is variance and character. The cloud cover has a lot of variance with having sometimes moving fronts, every now and then a few darker ones amongst the white ones, only a few big ones and otherwise CAVU. So if through some randomization patterns or a few 'themes' on the generation of the sky could be applied at some stage that would be great. When looking at the skies every now and then I see the strangest cloud arrangements that I would just love to fly to and would be great to get that similar feeling in a sim! ![]() And as luthier or whoever said: we won't show effects in the shots until they're finalized. We've seen plenty now so I guess we can assume they're finished and away from the todo list. Yeehaa, one step closer to release. I can't believe these guys at Maddox already dog fight each other and call that work! =) Last edited by whatnot; 08-20-2010 at 07:06 PM. |
#72
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A perfect example of a good constructive feedback! Some of us should watch and learn! =)
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#73
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Look's cool, THANKS!!!
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#74
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To me it looks good. Skarphol |
#75
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+1
That's what I was thinking when I read the complaint
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#76
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![]() Once again I feel quite happy with the progress I see in the screen shots!!! Its going to be one hell of a game when done. Happy Birthday Oleg!!! |
#77
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Lol, you got me! If I had BOTHERED to actually read the labeling... well, that's how the embarrassment train usually get rolling. See RED! Red BAD! Mongo panic! Panic, Mongo, Panic! |
#78
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I agree. In a still screenshot the faded edit looks better but if the smoke faded away that quickly (~1 sec I'd guess), it'd look very odd in motion. The second screenshot (with the fuel spray) shows a longer smoke trail and can be seen to be expanding and dissipating at the origin.
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#79
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Last edited by Hunden; 08-21-2010 at 12:04 AM. |
#80
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