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7,62 Tactical action game, sequel to Brigade E5

 
 
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Old 08-06-2010, 04:12 PM
Solon Solon is offline
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Join Date: Aug 2010
Posts: 9
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Quote:
Originally Posted by R@S View Post
This is what I got so far:
At the beginning of the game the player will choose a class from the following:
Trooper
Sniper
Sapper
Scout
Medic

Then every time the player advances a CGL he'll get to spend a few points on skills related to the chosen class. As an example, if the player chooses Scout he'll be able to buy points in Camo, Stealth, HtH, Agility and a few others.

It's still very early in it's development, but once I have a working version I could use some help testing it.
Mmh, looking for some solution about my crashes (base and smoke grenade), I just read here that there seems to be a way to "spend points" at each new level ? And where would that window be, if such a system is in the BSM ?
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