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IL-2 Sturmovik The famous combat flight simulator.

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  #71  
Old 07-30-2010, 04:32 PM
katdogfizzow katdogfizzow is offline
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Originally Posted by Dano View Post
Only if you want a very small area around you visible, my money is on Oleg holding back to stop others (ie; Gaijin) nicking his techniques. Ask yourself this, The current terrain may show technical advances beyond IL2 but it so far fails to live up the overall image quality excepting a few shots, can you really see Oleg releasing the Storm of War series with terrain that looks worse that IL2? Have a little faith.

Somebody give Tree a kick, he seems to have got stuck in a loop.
Yes, I think most of us realize the point of the terrain shot was to show the trees all the way to the horizon ...not some final version that I imagine will look like 352's channel with no tiling and trees rendering for miles and miles in all directions ...wa wa wee wa!!!


planes @ water height...looking great!

Last edited by katdogfizzow; 07-30-2010 at 04:37 PM.
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  #72  
Old 07-30-2010, 04:35 PM
Flanker35M Flanker35M is offline
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S!

Can't stop admiring the sleek lines of the Bf109E
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  #73  
Old 07-30-2010, 04:39 PM
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Robert Robert is offline
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Originally Posted by Flanker35M View Post
S!

Can't stop admiring the sleek lines of the Bf109E

AHhhhhhhhh yes. Back on topic. I think I'm in love with the 109. She's sexy, sleek, and oh so dangerous..... (well not in my hands, but I digress).
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  #74  
Old 07-30-2010, 04:57 PM
Ploughman Ploughman is offline
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Originally Posted by Flanker35M View Post
S!

Can't stop admiring the sleek lines of the Bf109E
Yes, that gaggle of yellow nosed fellows'll be my desk top untill at least this time next week.
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  #75  
Old 07-30-2010, 05:13 PM
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Mysticpuma Mysticpuma is offline
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Well I clicked on the images, then clicked again, then zoomed in and I have to say I rather disappointed by the paint scheme.

The 'skins' look very soft and lacking detail as do the surface textures of the aircraft. I had hoped by now that Direct X effects would be present so that we'd be able to see bump-mapping along with sharp detailed skins as the next generation is supposed to be 2048x2048, and when you look at some of the skins you get now from skinners like Cpt Farrell and Kristorf, the ones on the Hurricane and He-111 look soft and quite disappointing?

This, I know is WIP, but I had hoped that we would see some land texture, paint-scheme texture and bump-mapping by now?

So, sitting back and sipping the pint I mentioned in my previous thread....hopefully a video will be coming soon?

Cheers, MP
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  #76  
Old 07-30-2010, 05:39 PM
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choctaw111 choctaw111 is offline
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Once again, absolutely gorgeous!
I don't have the words to describe the absolute beauty of the things you are putting into the sim.
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  #77  
Old 07-30-2010, 05:50 PM
jj_bravo jj_bravo is offline
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NICE!

I was wondering if the game will support multiple monitors? Does anyone know?

Great pics!
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  #78  
Old 07-30-2010, 06:20 PM
TheFamilyMan TheFamilyMan is offline
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Bumping this:
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Originally Posted by Fansadox View Post
Where are the swastikas?
+1

I remember some taboo about that for IL-2. Does it still apply?

But regardless, it's absolutely beautiful. This WILL BE state of the art CFS when it's released; I'll have cash in hand!
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  #79  
Old 07-30-2010, 06:23 PM
Zorin Zorin is offline
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Originally Posted by perproqra View Post
everything look great. nice fresnel trick with reflection on planes

but the first impresson about pilots and proportions... these guys are just too small (maybe there is some geometry intersection problem when pilots are bigger)
especially 1o9 pilot looks like ewok in plane.
It did look alright in previous screenshots, ut todays shot make them look like sitting too low in the cockpit. The way they look it appears to be impossible to look through the gun sight.

Previous = looks alright


Today = too low?


Original
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  #80  
Old 07-30-2010, 06:31 PM
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proton45 proton45 is offline
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I'm excited about the fact Oleg and team are working on "crew animations"...I really like the idea of these fantastic aeroplanes being filled with moving and reacting people. I think it would be a nice detail to have crewman that respond to the changing tactical situation. Some of the details might go unseen (during the heat of battle) but just knowing that their is an (possible_hopeful_wishing) animation of the co-pilot taking over the duty's of a wounded pilot, or an animation of a the crewmen as they inflate a rubber raft following an ocean ditch...animations and activity like this will really add to the feeling of "reality".

p.s. I'm sure the movie makers will enjoy this added detail of reality...

Last edited by proton45; 07-30-2010 at 06:35 PM.
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