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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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microsoft still kept a 3 man skeleton staff to keep the old flightsim information viable for later revival. since, like in the time of the romans, the peasants are now back to their "wine and games" mindset and lulled back into the trance of acting like passive consumer units they have been so well groomed for, i dont doubt microsoft will revive yet again one of their old proven games like ms-flightsim in the near future. |
#2
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Interesting. So you say that the valuation, "low profit non-core department", has nothing to do with it's marketing value? |
#3
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but like all companies riding an economic wave that ebbs and flows, when suddenly the bottom falls out of the world economy it makes cuts where it can, for microsoft those cuts would have been easiest and quickest in its non-core business area's. whatever tabloid speculators might say, once the economic system is more stable and its future easier to predict, the less important (but previously profitable) products for niche markets will reappear no doubt |
#4
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Fact is, though, it was closed because it could not make enough money to support the expensive team. And as with Falcon, it was closed to be reopened, whenever suitable. But as you know so much about business: If you close something now to reopen it later, you will lose a lot against companies that even with a small team continue to produce, grow, gather experience and of course make themselves and their products renown. And then we're back at where we started: At the very heart of competition. @AED: I'm glad you made a new account to post this. It's not only complete BS, your attitude and appearance is the very reason why the unspeakables are still officially referred to as hackers, not as modders. Last edited by Feuerfalke; 07-24-2010 at 04:18 PM. |
#5
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Well forgive me if I came across as being rude to you. In my defense, I very much want the sim released this year. The complaints worry me that, the game will only be delayed to address them.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by nearmiss; 07-25-2010 at 03:15 AM. |
#6
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for microsoft it is easy, and good business practice at he moment, to put some non priority projects back on the shelf and cut the money it spends on them during "the economic crisis". its also very easy for them to revive it later should they choose to. ms flightsim still has a lot of legs in it, since only the latest hardware can at long last run fs-x fluidly with decent scenery on a high resolution, so it is not as if an imminent upgrade was/is needed. as oleg supporters all we can hope for is that his project is a success, and that many 3e party flightsim software developers who initially made programs for ms will transition to his flightsim during that hiatus. |
#7
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S!
As of a shell casing hitting a windscreen. Sure it would not penetrate the screen but if the windscreen, armored or not, is hit by multiple objects the dents or marks alone can call for a replacement as pilot's view will be affected by the damage. A shell casing has a mass and with enough speed hitting an object moving at speed as well there will happen something, not just a ping. If you work with airplanes, you would know that a surprisingly small object can cause damage on the airplane ![]() Well, the update was nice as stated. Waiting for more in future ![]() Last edited by nearmiss; 07-25-2010 at 02:50 AM. |
#8
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![]() ![]() But when BoB will be released and DCS offers more SDKs, these "lots of legs" can easily stumble and fall. This position is far from save and sound DUE to competition. No matter what you call it, hybernation, dead, whatever - the longer the studio is closed and the competition still produces the lower the chances it can be revived. Again exactly these arguments have been used by Falcon-fans for years, as well as for good old Janes simulations. Especially the last comment with the hardware needed to play it fluently. Looks like copy'n'pasted right from Frugals-World ![]() Last edited by Feuerfalke; 07-24-2010 at 05:41 PM. |
#9
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Which does of course open opportunities for other develoeprs. I appreciate that Oleg is going against these trends, even though I assume SOW won't be "perfect" on release. Feel free to prove me wrong though ![]() |
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