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IL-2 Sturmovik The famous combat flight simulator.

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Old 07-23-2010, 07:14 PM
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IL-2 was done very well, to the point that we all still fly it. I really don't expect SOW to look that much different from what was very much, near perfection. It certainly will look better in the end, just stop the critique of every up-date, and say thank you for a change of pace.
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Old 07-23-2010, 07:34 PM
Jaws2002 Jaws2002 is offline
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I see some of you here are really acting like the "vilage idiot" with your rude coments. Is because of this kind of morons, Oleg stoped being directly involved with the IL-2 community. I think you guys need to have a good look in the mirror and stay away from this forum for a while. You are not helping one bit.
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Old 07-23-2010, 08:54 PM
Tone71 Tone71 is offline
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Originally Posted by SlipBall View Post
IL-2 was done very well, to the point that we all still fly it. I really don't expect SOW to look that much different from what was very much, near perfection. It certainly will look better in the end, just stop the critique of every up-date, and say thank you for a change of pace.
Couldn't agree more. Let's not forget that IL-2 is almost 9 years old! And graphically still puts many new games to shame.
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Old 07-23-2010, 09:11 PM
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Couldn't agree more. Let's not forget that IL-2 is almost 9 years old! And graphically still puts many new games to shame.

That's maybe true but why don't you think further.
With the graphics we have seen in the last updates, how can these "put many new games to shame" in 2020.

I would say, the graphics of SoW BoB are nearly ok for 2010/2011 but not for much longer.

Don't always compare to the previous game. Compare it to what is standard.
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Old 07-23-2010, 09:37 PM
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....
Don't always compare to the previous game. Compare it to what is standard.
The "previous game" [IL-2] IS the standard. When SoW is released IT will be the standard. Before IL-2 was released CFS-2 WAS the standard. But only by comparison. It still puzzles me that with the resources and talent at Microsoft they can't even hope to compete with a relatively small team from Russia.
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Old 07-23-2010, 09:49 PM
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The "previous game" [IL-2] IS the standard. When SoW is released IT will be the standard. Before IL-2 was released CFS-2 WAS the standard. But only by comparison. It still puzzles me that with the resources and talent at Microsoft they can't even hope to compete with a relatively small team from Russia.


I do not mean comparing it to only one game that contains some of all aspects but to the several parts (graphic, sound, physics) of other games that built the new standard where they are better than others.

I would really like to know how many people are working on SoW BoB

Last edited by Hecke; 07-23-2010 at 09:52 PM.
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Old 07-23-2010, 09:52 PM
nearmiss nearmiss is offline
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Originally Posted by Old_Canuck View Post
The "previous game" [IL-2] IS the standard. When SoW is released IT will be the standard. Before IL-2 was released CFS-2 WAS the standard. But only by comparison. It still puzzles me that with the resources and talent at Microsoft they can't even hope to compete with a relatively small team from Russia.
It is like so many things when people have too much money. Money isn't ever the most important ingredient... it's committment.

Think about all the very excellent development systems, like Foxpro,dbase,etc. that were bought out by companies with the big bucks.

Foxpro is the only one left, but MSFT hasn't done anything with it compared to when it was in the hands of the original developers. Foxpro was hot, and the developers were always doing new things. I just read where MSFT will not support it past 2015. Kinda sounds like the death bells to me.

Same with the MSFT combat flight series. They had a winner in CFS2 that was the benchmark sim. I remember when Sim-outhouse and netwings had enormous numbers of users for CFS2 and the IL2 had a squeaky little corner on the site (no users).

CFS2 was the big dog until MSFT hired the ferrets from Red Baron to update the sim. What a debaucle. They tried to rework the sim and screwed the pooch. If they had just improved what they had it would have still been a contender as a favorite. The very best mission builder tools of any WW2 combat sims, the CFS2 and Jane's ww2 FIGHTERS.

Even today the CFS2 has the best mission builder.

I am hoping BOB SOW could very well take us into a new era of mission builders. Two very most important tools for Offline users are the mission builder and high standards of AI performance.
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Old 07-23-2010, 10:18 PM
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Originally Posted by nearmiss View Post
The very best mission builder tools of any WW2 combat sims, the CFS2 and Jane's ww2 FIGHTERS.

Even today the CFS2 has the best mission builder.

I am hoping BOB SOW could very well take us into a new era of mission builders. Two very most important tools for Offline users are the mission builder and high standards of AI performance.


I agree totally about the builder tool's in those sims, It's very important to get it right in SOW...I can't wait to see what we got, I'm sure that we will pleased
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Old 07-23-2010, 10:43 PM
Mango Mango is offline
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Oleg, Ilya, thanks for the updates!

Hope Oleg is resting up so he can travel to U.K. to show SoW here:
http://www.flightsimulatorshow.com/

!!
  #10  
Old 07-25-2010, 12:29 AM
Old_Canuck
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Originally Posted by nearmiss View Post
It is like so many things when people have too much money. Money isn't ever the most important ingredient... it's committment.

Think about all the very excellent development systems, like Foxpro,dbase,etc. that were bought out by companies with the big bucks.

Foxpro is the only one left, but MSFT hasn't done anything with it compared to when it was in the hands of the original developers. Foxpro was hot, and the developers were always doing new things. I just read where MSFT will not support it past 2015. Kinda sounds like the death bells to me.

Same with the MSFT combat flight series. They had a winner in CFS2 that was the benchmark sim. I remember when Sim-outhouse and netwings had enormous numbers of users for CFS2 and the IL2 had a squeaky little corner on the site (no users).

CFS2 was the big dog until MSFT hired the ferrets from Red Baron to update the sim. What a debaucle. They tried to rework the sim and screwed the pooch. If they had just improved what they had it would have still been a contender as a favorite. The very best mission builder tools of any WW2 combat sims, the CFS2 and Jane's ww2 FIGHTERS.

Even today the CFS2 has the best mission builder.

I am hoping BOB SOW could very well take us into a new era of mission builders. Two very most important tools for Offline users are the mission builder and high standards of AI performance.
Enlightening insights, nearmiss. Didn't know about Red Baron involvement. I didn't get too deeply involved in mission building in CFS2 but it seems they had "triggers" right? That in itself would be a powerful mission builder tool for any sim.
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