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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Surely more helpful than noob pointless cheering for every screenshot shown that even can't recognize AA or HDR like you....so please spare me. |
#2
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I totally agree with caprera. It's more helpful to give critique instead of always telling it's awesome. Because in the end when the product is out it's you guys that recognize it's actually not that good/ realistic. If you tell the developers that everything is perfect, why should the they change anything or go on improving? Last edited by Hecke; 07-17-2010 at 10:22 AM. |
#3
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Nice sun reflexion on this He 111 H internal cockpit glass. ![]() ... |
#4
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Thanks Hecke, for example i'm happy with the cokpits' glasses, i find them much more realistic than before...
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#5
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The better is the enemy of the good.
1C should publish the game as soon as possible, and let us customers evaluate the whole package, in key areas such as DM, FM, LOD's, sound, maps, smoothness and playability, campaign modes, online modes, etc etc. Improvements and visual fine tunings will came later, when we will be able to appreciate the whole picture and prioritize the corrections for the patches to come. Focusing on small details now makes little sense, IMHO. Cheers, Insuber |
#6
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They should also sell the game, not only present it to be modded...
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#7
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Better is the enemy of good, but haste is the enemy of perfection. Look at what happened with Rise of Flight - publishers rushed it and they had to release a buggy version that caused disappointment between many flight simmers, and only recently they started their comeback.
Nobody - and I stress nobody - except the developers themselves need the game released in an X date. You might think you want it ASAP, but trust me, you don't. For evaluating the package in key areas you have experienced people that know exactly how things should look, sound and feel like, and they are to point that out to the developers - that's what beta testing is for. Early unfinished releases are never good; it has been proved throughout the years. It's a matter of being professional. Releasing an unfinished product to see the reaction isn't professional at all. Releasing a small beta demo is a different matter, but publishing it? That would be just rushing things out to satisfy a bunch of bored geeks. It's summer, do like Oleg and Ilya and take some days off, relax and forget about this whole thing for a while. From what I know about the developer's philosophy, they would never release anything unfinished. It's easy to guess by their position about features - it was stated over and over by many members of the development teams that, if they can't implement a feature with 100% accuracy, they just don't include it until it's done. That's how it should be ![]() C'mon guys, just chill out... You don't need a buggy and rough Storm of War just for having it earlier. There's nothing to worry about, we can wait as much time as the developers need. Just enjoy summer and be happy, SoW will come someday ![]() |
#8
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Lucas,
No hurry here (not after 5 years, come on!), and no wish of a buggy software. I'm just afraid that perfectionism will kill the chicken in the egg. If fires will stay cartoonish, I will not deem SoW as an unfinished software. Again, small details can be adjusted later. I mean small details, not bugs, of course, such as flames colors, sea hue, or tree nuances. And RoF is a successful experience, IMHO. Cheers, Insuber Last edited by Insuber; 07-17-2010 at 12:07 PM. |
#9
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BTW On the Crane photo. Are these little zeppelines or what?
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#10
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However, we both know this community very well, and I guess you are aware that some members will troll and complain for the very unimportant details, so for the sake of the dev's mental health, I think that should be avoided ![]() Plus, most of these small imperfections are easy to correct during the final stages, it's not something that can postpone the release for another month. Those details are something people will see quite often while flying, so sooner or later it will catch a nitpicker's eye, and I can't see why not dealing with it if there's enough time ![]() About Rise of Flight, it has become a successful experience after constant patching and debugging, but in the very beginning, most people were everything but happy about it as a whole. |
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