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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-16-2010, 12:01 PM
PeterPanPan PeterPanPan is offline
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Excellent, this is a step up in screenshots, for sure. The fire looks mighty impressive. Well done.

PPanPan
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  #2  
Old 07-16-2010, 12:18 PM
F19_lacrits F19_lacrits is offline
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Thanks for the update pics, great!
.. Can't wait to get my hands on a copy of SoW once it's released.
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  #3  
Old 07-16-2010, 01:41 PM
rakinroll rakinroll is offline
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Thanks for the update Luthier.
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Old 07-16-2010, 02:53 PM
Baron Baron is offline
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Looking good.


I know its WIP and all so im just wondering about the first pic where the ship explodes, cant see any shockwaves on the water (not much of anything really, excpet the fireball) Will the effects/debries be there in the final version?
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  #5  
Old 07-16-2010, 04:24 PM
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tagTaken2 tagTaken2 is offline
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Quote:
Originally Posted by ECV56_Lancelot View Post
My apollogies for the off topic Luthier, but would like to try to ask...

How is the Korean war project? Is still on hold?
Unlike the poster I'm extremely interested in SoW: Korea

I will absolutely buy and play BoB, but every weekly update makes me wonder why we haven't received even a hint about Korea and the timeframe of releases once the SoW engine is finished.

Been a long time since MiG Alley.
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  #6  
Old 07-16-2010, 05:05 PM
luthier luthier is offline
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Quote:
Originally Posted by tagTaken2 View Post
I will absolutely buy and play BoB, but every weekly update makes me wonder why we haven't received even a hint about Korea and the timeframe of releases once the SoW engine is finished.
Korea was always intended as a sequel to Battle of Britain. We thought at first that we could develop them in parallel, but that turned out to be too optimistic. So we're fully focused on BoB at the moment.

A huge pile of Korean content is already finished and just waiting to be made into a complete game. Trust me, I'm more excited about MiGs and Sabres than anyone here, but let's ship BoB and make it a huge commercial success first!
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  #7  
Old 07-16-2010, 01:54 PM
luthier luthier is offline
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Quote:
Originally Posted by Vulcanel View Post
Nice update, thanks for feed us...

But looking at these pictures, I would like to go back to some problem was also detected in IL2: models scale.
All our planes are exact down to a millimeter, vehicles down to a centimeter, and buildings down to a few centimeters.

The scales are, in a word, perfect.

I looked at the screenshots again and I can't see anything that hints at any issues with relative size.
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  #8  
Old 07-16-2010, 02:00 PM
Splitter Splitter is offline
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Wow! Great pics and I will agree that the fire looks both fantastic and scary. Time to either bail or pull out the pistol.

Luthier, post the video. Olegg is on vacation and we'll never tell so he would never know . It'll just be our little secret, k?

Splitter
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Old 07-16-2010, 02:02 PM
csThor csThor is offline
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Uh, Ilya ... Do I detect the beginnings of the fighter markings on that 109 in the background (with the burning Wellington)? Or is that still a placeholder?
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  #10  
Old 07-16-2010, 02:08 PM
Zorin Zorin is offline
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1. I still see the large trim tabs on the Bf110. Need to be persistant on this.

2. The wake of the ship and the water around it do not look like it traveling out at the sea. More like a river cruise. IMO, there should be a real wake wave, prowling in front of the stern and rolling down the whole length of the ship, leaving a trail of distorted water.

3. Will their be the option to specifiy whether a ship is loaded or empty in FMB? And will this lead to it sitting deeper in the water? That would make torpedo attacks a lot more challenging and real.
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