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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Excellent, this is a step up in screenshots, for sure. The fire looks mighty impressive. Well done.
PPanPan |
#2
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Thanks for the update pics, great!
![]() .. Can't wait to get my hands on a copy of SoW once it's released. |
#3
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Thanks for the update Luthier.
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#4
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Looking good.
I know its WIP and all so im just wondering about the first pic where the ship explodes, cant see any shockwaves on the water (not much of anything really, excpet the fireball) Will the effects/debries be there in the final version? |
#5
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![]() I will absolutely buy and play BoB, but every weekly update makes me wonder why we haven't received even a hint about Korea and the timeframe of releases once the SoW engine is finished. Been a long time since MiG Alley. |
#6
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A huge pile of Korean content is already finished and just waiting to be made into a complete game. Trust me, I'm more excited about MiGs and Sabres than anyone here, but let's ship BoB and make it a huge commercial success first! |
#7
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The scales are, in a word, perfect. I looked at the screenshots again and I can't see anything that hints at any issues with relative size. |
#8
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Wow! Great pics and I will agree that the fire looks both fantastic and scary. Time to either bail or pull out the pistol.
Luthier, post the video. Olegg is on vacation and we'll never tell so he would never know ![]() Splitter |
#9
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Uh, Ilya ... Do I detect the beginnings of the fighter markings on that 109 in the background (with the burning Wellington)? Or is that still a placeholder?
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#10
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1. I still see the large trim tabs on the Bf110. Need to be persistant on this.
2. The wake of the ship and the water around it do not look like it traveling out at the sea. More like a river cruise. IMO, there should be a real wake wave, prowling in front of the stern and rolling down the whole length of the ship, leaving a trail of distorted water. 3. Will their be the option to specifiy whether a ship is loaded or empty in FMB? And will this lead to it sitting deeper in the water? That would make torpedo attacks a lot more challenging and real. |
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