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#1
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One thing more, I have to paste all the file, or only with a "warnig" and "error" at the beginning?
Here it is only with that files __________________________________________________ ___ 00:00.017 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID] 00:00.018 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 01:16.555 WARNING1 [0] .\Monster\m_lowlevelact.cpp (1645) (CurAct == maStep) || (CurAct == maTurn) 14:11.028 WARNING1 [0] .\World\LoadLevelFromPack.cpp (1031) Portals in physics package! 14:11.028 WARNING1 [1] .\World\LoadLevelFromPack.cpp (1031) Portals in physics package! 14:11.029 WARNING1 [2] .\World\LoadLevelFromPack.cpp (1031) Portals in physics package! 14:11.029 WARNING1 [3] .\World\LoadLevelFromPack.cpp (1031) Portals in physics package! 14:53.018 WARNING1 [0] .\World\Placer.cpp (429) Íå óäàëîñü íàéòè ñâîáîäíîå ìåñòî 'guard place' äëÿ Police Private! 19:52.937 WARNING1 [0] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 19:53.708 WARNING0 [0] .\Writer\TextWriter.cpp (15 ![]() 19:53.708 WARNING0 [1] .\Writer\TextWriter.cpp (15 ![]() 19:53.709 WARNING0 [2] .\Writer\TextWriter.cpp (15 ![]() 19:53.709 WARNING0 [3] .\Writer\TextWriter.cpp (15 ![]() 19:53.710 WARNING0 [4] .\Writer\TextWriter.cpp (15 ![]() 19:53.710 WARNING0 [5] .\Writer\TextWriter.cpp (15 ![]() 19:53.711 WARNING0 [6] .\Writer\TextWriter.cpp (15 ![]() 19:53.711 WARNING0 [7] .\Writer\TextWriter.cpp (15 ![]() 19:56.856 WARNING0 [8] .\Writer\TextWriter.cpp (15 ![]() 19:56.857 WARNING0 [9] .\Writer\TextWriter.cpp (15 ![]() 19:56.857 WARNING0 [10] .\Writer\TextWriter.cpp (15 ![]() 19:56.857 WARNING0 [11] .\Writer\TextWriter.cpp (15 ![]() 19:56.859 WARNING0 [12] .\Writer\TextWriter.cpp (15 ![]() 19:56.859 WARNING0 [13] .\Writer\TextWriter.cpp (15 ![]() 19:56.860 WARNING0 [14] .\Writer\TextWriter.cpp (15 ![]() 19:56.860 WARNING0 [15] .\Writer\TextWriter.cpp (15 ![]() 21:12.635 WARNING0 [16] .\Writer\TextWriter.cpp (15 ![]() 21:12.635 WARNING0 [17] .\Writer\TextWriter.cpp (15 ![]() 21:12.636 WARNING0 [18] .\Writer\TextWriter.cpp (15 ![]() 21:12.636 WARNING0 [19] .\Writer\TextWriter.cpp (15 ![]() 21:12.637 WARNING0 [20] .\Writer\TextWriter.cpp (15 ![]() 21:12.637 WARNING0 [21] .\Writer\TextWriter.cpp (15 ![]() 21:12.638 WARNING0 [22] .\Writer\TextWriter.cpp (15 ![]() 21:12.638 WARNING0 [23] .\Writer\TextWriter.cpp (15 ![]() 23:50.829 WARNING1 [0] .\Engine\Animate.cpp (747) Refs == 0 27:34.865 WARNING1 [0] .\Engine\IKAnimate.cpp (919) Unknown aiming type 28:33.743 WARNING1 [0] .\Ai\AILevel3\CoverSearchPlan.cpp (17 ![]() 28:33.744 WARNING1 [1] .\Ai\AILevel3\CoverSearchPlan.cpp (17 ![]() 29:00.447 WARNING1 [0] .\Controller\controller.cpp (1014) State != stDragItem |
#2
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I have to paste it in 2 parts, because can`t paste more than 30 of them
_________________________________ 29:00.696 WARNING1 [1] .\Controller\controller.cpp (1014) State != stDragItem 29:02.149 WARNING1 [2] .\Controller\controller.cpp (1014) State != stDragItem 30:10.494 WARNING1 [0] .\Containers\GroundList.cpp (912) Cursor->StateData.DragItemData->TakenFrom == ctlMasterControl 31:04.756 WARNING1 [1] .\Engine\Animate.cpp (747) Refs == 0 31:28.312 WARNING1 [0] .\World\Placer.cpp (446) Police Sniper [1186] must be in sniper place 31:28.319 WARNING1 [1] .\World\Placer.cpp (446) Police Sniper [1187] must be in sniper place 31:28.326 WARNING1 [2] .\World\Placer.cpp (446) Police Sniper [1188] must be in sniper place 31:36.009 WARNING0 [24] .\Writer\TextWriter.cpp (15 ![]() 31:36.010 WARNING0 [25] .\Writer\TextWriter.cpp (15 ![]() 31:36.011 WARNING0 [26] .\Writer\TextWriter.cpp (15 ![]() 31:36.011 WARNING0 [27] .\Writer\TextWriter.cpp (15 ![]() 32:10.350 WARNING1 [1] .\Containers\GroundList.cpp (912) Cursor->StateData.DragItemData->TakenFrom == ctlMasterControl 33:51.551 WARNING0 [28] .\Writer\TextWriter.cpp (15 ![]() 33:51.552 WARNING0 [29] .\Writer\TextWriter.cpp (15 ![]() 33:51.553 WARNING0 [30] .\Writer\TextWriter.cpp (15 ![]() 33:51.553 WARNING0 [31] .\Writer\TextWriter.cpp (15 ![]() 34:37.741 WARNING0 [32] .\Writer\TextWriter.cpp (15 ![]() 34:37.741 WARNING0 [33] .\Writer\TextWriter.cpp (15 ![]() 34:37.742 WARNING0 [34] .\Writer\TextWriter.cpp (15 ![]() 34:37.742 WARNING0 [35] .\Writer\TextWriter.cpp (15 ![]() 34:48.208 WARNING0 [36] .\Writer\TextWriter.cpp (15 ![]() 34:48.208 WARNING0 [37] .\Writer\TextWriter.cpp (15 ![]() 34:48.209 WARNING0 [38] .\Writer\TextWriter.cpp (15 ![]() 34:48.209 WARNING0 [39] .\Writer\TextWriter.cpp (15 ![]() 35:21.577 WARNING0 [0] d:\e6\source_for_ger\projecte6\quests\e1p\UserFunc .Inc (429) Couldn't find path to exit place for monster with ID == 53 36:02.823 WARNING0 [40] .\Writer\TextWriter.cpp (15 ![]() 36:02.824 WARNING0 [41] .\Writer\TextWriter.cpp (15 ![]() 36:02.825 WARNING0 [42] .\Writer\TextWriter.cpp (15 ![]() 36:02.825 WARNING0 [43] .\Writer\TextWriter.cpp (15 ![]() 36:17.053 WARNING0 [44] .\Writer\TextWriter.cpp (15 ![]() 36:17.053 WARNING0 [45] .\Writer\TextWriter.cpp (15 ![]() 36:17.054 WARNING0 [46] .\Writer\TextWriter.cpp (15 ![]() 36:17.054 WARNING0 [47] .\Writer\TextWriter.cpp (15 ![]() 36:27.026 WARNING0 [48] .\Writer\TextWriter.cpp (15 ![]() 36:27.026 WARNING0 [49] .\Writer\TextWriter.cpp (15 ![]() 36:27.027 WARNING0 [50] .\Writer\TextWriter.cpp (15 ![]() 36:27.027 WARNING0 [51] .\Writer\TextWriter.cpp (15 ![]() 37:36.144 WARNING1 [1] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 37:36.166 WARNING1 [2] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 43:50.332 WARNING1 [3] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 44:42.004 WARNING1 [3] .\Controller\controller.cpp (1014) State != stDragItem 48:25.742 WARNING1 [4] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 48:25.764 WARNING1 [5] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 57:52.692 WARNING1 [6] .\Ai\AILevel3\CoverSearchPlan.cpp (192) Trip 59:27.037 WARNING1 [0] .\Engine\InverseKinematic.cpp (40 ![]() ______________ Have a lot of them, enough to be bored ![]() |
#3
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I can't find any specific errors, but I found a few that I know will cause a CTD, but hose only happens in rare occasions, like this one:"35:21.577 WARNING0 [0] d:\e6\source_for_ger\projecte6\quests\e1p\UserFunc .Inc (429) Couldn't find path to exit place for monster with ID == 53". This happens when the code tells a NPC to exit a sector and by some misfortunate accident his path is blocked. It happens rarely and only when for some reason a civilian or guard blocks the path of the NPC. It's really no biggie and happens very seldom.
Most of the entries are just warnings, and they usually doesn't cause a CTD, but in some cases they do, like the one mentioned above. A few of them are new to me, like the "59:27.037 WARNING1 [0] .\Engine\InverseKinematic.cpp (40 Grad_Left < 0.0f" and the "27:34.865 WARNING1 [0] .\Engine\IKAnimate.cpp (919) Unknown aiming type", but those could be caused by the memory leak and would be fixed by a restart of the game. If you had a bunch of Error entires I would be more concerned, but in this case I would try limiting the time spent in one go, save, exit, the restart the game and load. Hopefully that will minimize the CTD's. Hope it helps, and if you come across an Error entry in the log after a CTD, let us know and we'll try to figure out what caused it. |
#4
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Do you want only the error ones?
Normaly, (very ofthen) the game kick me out when a NPC shoot me, but it's not a big deal because the game autosave at the beginning of the battle, and I don`t care, only have to load again ![]() |
#5
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The Error entries in the log is the most important ones, yes. They are the most helpful when troubleshooting.
The other CTD you mentioned, the one where shot, happens to alot of people. I can't remember it happening to me, so it might be driver related or some graphic setting you're playing with. Start by turning on or off the blood setting in the options. If that doesn't help, try different settings with the graphic options, you might get lucky. |
#6
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Or turn it off all graphic options
![]() I don't care about good graphics, I'm playing old games of spectrum like Dungeon Master, UFO Enemy Unknow, monkey islad etc. Txk again for all, now I´m go to sleep, It´s late here, and tomorrow I have to get up earlier to go study, tomorrow I paste all of my "error" CTD log. |
#7
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Here it is more of them
00:00.023 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.025 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.024 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 02:04.448 ERROR [0] .\Monster\m_general.cpp (5557) !HealingObject 48:33.032 ERROR [0] .\World\Squad.cpp (230) Target deleted. POPing task. 54:27.690 ERROR [0] .\Quests\E1p\e1pext.cpp (284) Interlocutor not found by GUMID: -1 56:03.370 ERROR [1] .\Quests\E1p\e1pext.cpp (284) Interlocutor not found by GUMID: -1 00:00.024 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.024 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.026 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.019 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.018 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.018 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.018 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.018 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.024 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 03:18.859 ERROR [1] .\Parser\TextParser.cpp (683) Error parsing : 'WillBeHit' found, int expected |
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