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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 07-02-2010, 12:09 PM
David603 David603 is offline
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I am very interested by this picture. Are all these Blenhiem's flying in formation, or is this several formations flying close together, as can be done with the 4 aircraft formations in Il2?

Last edited by David603; 07-02-2010 at 12:11 PM.
  #52  
Old 07-02-2010, 12:10 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
It gets complex. As can be seen in my post, I haven't said it is completely inaccurate, but to this degree I think it is. Obviously getting evverything 100% realistic will be hard in this category, as so many things can happen when an aircraft gets hit. With this amount of smoke, from guncam clips I have seen, it usually comes out of an aircraft for less than one-second before being replaced by smoke which is a lot smaller in comparison. to any degree, a military aviator from these times would surely be taking modern jets into account(?) which are totally different from these old war-birds.

What about this?

Stuka in flame and smoke. How it is fixed on the BW panchromatic film of that time I really well know that to trasfer it to the colors and dencity.
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  #53  
Old 07-02-2010, 12:12 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by David603 View Post
I am very interested by this picture. Are all these Blenhiem's flying in formation, or is this several formations flying close together, as can be done with the 4 aircraft formations in Il2?
There are possible various.

here is fomations. Shot is done by tele-zoom that would bring closer background (aircft on the background).
  #54  
Old 07-02-2010, 12:15 PM
pupaxx pupaxx is offline
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Hi Oleg, well done again!
My previous post in occasion of 2010 06 26 dev update was....

Thanks for your hard work Oleg,
I'm sure the final product will repay you for your efforts.
my question is: in the realization of SOW have you ever considered to implement and facilitate your job with 3rd party 3d engine? I post this link related to a 3d planetary engine found on the net, it seem interesting
http://outerra.com/
what is your opinion?.
Cheers

I would like to know your comment.
Thank you
  #55  
Old 07-02-2010, 12:16 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Oleg Maddox View Post
What about this?

Stuka in flame and smoke. How it is fixed on the BW panchromatic film of that time I really well know that to trasfer it to the colors and dencity.

Yep, this photo shows one of the times when lots of burning oil (or something like that) comes out of the plane and ignites in a really violent way. It is, however, not a continuous process...or at least in footage I have seen I have never seen this be continually coming out of the plane.

It is a funny thing though modelling this, as so many different films from the period show different damage effects.
  #56  
Old 07-02-2010, 12:16 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by BG-09 View Post
Oleg, what about EXPLOSIONS engine...I really expect something HUGE from your team... really...
Please check my post about the EXPLOSIONS on the main forum screen.
Brilliant job, again!
~S!
We again calculate real pices flying in different sides.
But with more complex DM it is now more accurate.
  #57  
Old 07-02-2010, 12:20 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by Oleg Maddox View Post
There are possible various.

here is fomations. Shot is done by tele-zoom that would bring closer background (aircft on the background).
Uhmm, i dont understand well your answer, but since i´m also very interested on the question made i refrase the question.

I beleive David asked if its a single flight of 12 bombers, or if its three flights of four bombers?. He ask if you can now increase the number of planes of a single flight, insted of having a limit of four planes per flight like we do have now in IL-2?
  #58  
Old 07-02-2010, 12:31 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by philip.ed View Post
Yep, this photo shows one of the times when lots of burning oil (or something like that) comes out of the plane and ignites in a really violent way. It is, however, not a continuous process...or at least in footage I have seen I have never seen this be continually coming out of the plane.

It is a funny thing though modelling this, as so many different films from the period show different damage effects.
This isn't really oil. The oil flame isn't so great in size and really produce more less smoke in air with the amount of burning oil in aircraft. It is fuel. Sample: Just try to take a big floor-cloth, then pover over by the car fuel... aproximum 1 liter should be inside the floor-cloth. This will emulate a bit the fuel in a protected tank with the hole of explosion. Now burn it in air (using some long cane that to damage yourself). See the flame and smoke. However the bad thing that modern car fuel isn't so bad... and produce way less smoke. Anyway, the sample for you will be good.....

Then take bycicle oil in a portion of 1/100-1/300 of a liter. Make then the same procedue like above with this amount of oil - that will emulate the proportion of oil comparing to the amount of fuel in aircraft.

Now compare results.

Hope you wont make it in reality, because it is dangerous... but maybe this simple explanation with my poor english will be enough.
  #59  
Old 07-02-2010, 12:34 PM
Ekar Ekar is offline
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Originally Posted by Freycinet View Post
Real volumetric smoke, it looks fabulous!
I'm not sure I can see any evidence in these screens that the smoke is volumetric- looks more like your standard textured smoke (which looks fine in most games, and looks fine here too). I imagine a genuine volumetric approach would really grind processors down and would probably not be worth the expense...


"I wonder which programming tricks there will be in SoW:BoB to create a believable world. There will be many and they'll be very clever I think!"


...that is, unless Oleg and the team have figured out or can figure out a way to render true volumetric smoke/clouds, etc.. at low cost. That would be a very neat trick. I'm sure they could do it if they really wanted to. Perhaps it's already done.
  #60  
Old 07-02-2010, 12:38 PM
Hecke
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Hi Oleg,

thanks for the great pics.

Will there be people walking around, cars driving around etc on the airports?

Because I hate to start or land on ghost airports.
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