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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#11
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Additional info about EPR (suggested by Aleksty).
AI.ini (auto translated) Code:
[EPR] , Minimum speed vMin = 0.5 , How many times the EPR increases in a state of motion (V> VMin) / / ("Ambush") nEPR = 1.5 , How many times the EPR is reduced by finding within a cloud low visibility nCloud = 2.5 ; In the "ambush" a distance threshold of aggression distanceAmbush = 40 ; Ship goes to the opacity, when ERP <eprMin eprMin = 0.1 ; Range CloackingModule radiusCloak = 60 |
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