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IL-2 Sturmovik The famous combat flight simulator. |
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#141
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Really nice shots! thanks for the update Oleg & Devs!
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#142
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Hi Oleg, hi folks here: that´s my first post here even though I´m following the development of SoW since a long time......thks to NausiKa.com who made a good publicity of the project at SoH.
My question, after being really amazed by the features showed, is the simplest possible: is there a chance in SoW to take whatever airplane of whatever side and taking off from whatever airfield without having to create a mission? So easy like this and fully enjoying the quality of this superb sim when not having all that time sometimes....... Thks a lot once more, Oleg, and greetings from Italy! My best regards, Gianluca |
#143
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I'm sure that you will be able to do that...you can do it right now in IL2 using the FMB
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#144
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I think you mean the QMB. 2 minutes to set up and away you go.
Cheers, Fafnir_6 |
#145
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That would mean a "air start" I think, and would not give the "any airport" that the OP seeks...plus a mission would be created in QMB, although "quickly" ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 05-30-2010 at 10:09 PM. |
#146
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i think he means something like how in FSX u can just type in the callsign/name of the airfield u wanna take off from and take off from it... pretty much anywhere...
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#147
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iirc oleg also stated that depending on degree of damage, this could be quick or slow (taking hrs or days) keep in mind historically runways were repaired fairly quickly by ground crews, even if the surrounding buildings took often much longer to reconstruct. but with the sustained german attacks on many southern english bases during the initial BoB, several of those airfields were in the end barely functional, i have no idea to what degree oleg will represent this fine ballance (which is quiet important, because had the germans not switched to attacking london, many of those southern airfields would have been dysfunctional and it could have tipped the balance into the germans favor for dominating the skies in the south) |
#148
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It has nothing to do with the FMB, which works well in Il-2 but with the principle of the sim itself: not a game only but a REAL sim which is also a wonderful game, that´s it! Thks guys! |
#149
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Hello Gianluca, nice to see you here
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#150
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Are you freakin' serious? Oleg, the game looks phenomenal. I can't believe some the absolutely far reaching questions that are being asked. Someone also just asked about the smoke trail being too thick in of the other photos. Look, I'm a tactical military aviator, and I can assure you, when gas, oil, and other lube products with the chemical properties of steel and other alloys meet flame, the fire is unbelievably intense. The smoke just as much. I suggest really if you have input, walk your asses over to the studios and start to programming. Oleg, nothing but praise from me. I've been a devoted fan to your simulation from the beginning. Doing great work, can't wait for this.
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