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IL-2 Sturmovik The famous combat flight simulator.

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  #201  
Old 05-02-2010, 10:53 AM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by KG26_Alpha View Post
Hi

A long standing bug now from several patches back has been the gliders and towing them.

Online its now not possible to use the tow planes for human pilots:

He111
Bf110

Can this function be restored and if so please add a release button for the glider release cable, also a better AI release point to target a drop/trlease point on the map.

There are many small features about IL2 1946 that make the sim unique and this was one of them.

Regards
Also please fix the FW/Mistel combo.

It no longer works correctly as Human controlled or AI

All you need to do is test it quickly to see the problems.

Thxz

Last edited by KG26_Alpha; 05-02-2010 at 04:28 PM.
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  #202  
Old 05-18-2010, 12:59 AM
private_lewis private_lewis is offline
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I don't know if this is a bug or not, please help.
On the SM.79, the flaps lower automatically (usually under 190km/h). Can someone please tell me if this is a bug or one of the SM.79's 'features'? Thanks!
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  #203  
Old 05-18-2010, 01:33 AM
nzwilliam nzwilliam is offline
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I believe it's a feature, not unlike the Ju88's raising automatically above around 250kph.
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  #204  
Old 05-18-2010, 01:38 AM
AndyJWest AndyJWest is offline
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Originally Posted by private_lewis View Post
I don't know if this is a bug or not, please help.
On the SM.79, the flaps lower automatically (usually under 190km/h). Can someone please tell me if this is a bug or one of the SM.79's 'features'? Thanks!
Nope, it's a feature. From 4.09_Guide.pdf:
Quote:
Flaps: SM.79 has completely automated flaps/slats. These are automatically and gradually deployed (via hydraulic actuators) when the aircraft IAS falls below 210km/h. Maximum extension is reached when IAS drops to 140km/h. Retraction is also automated, at the same speeds. Ailerons also act as flaps (flaperons) by deflection downwards with the automated mechanism.
I'd suggest downloading this file if you don't have it (from wherever you got the 4.09m patch, or try Mission4Today - http://www.mission4today.com/index.p...etails&id=3742). You also need to understand the unusual propeller pitch control. The SM 79 is a nice plane to fly once you get used to its quirks, but it helps to read the manual!
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  #205  
Old 05-19-2010, 01:01 AM
private_lewis private_lewis is offline
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Originally Posted by nzwilliam View Post
I believe it's a feature, not unlike the Ju88's raising automatically above around 250kph.
Quote:
Originally Posted by AndyJWest View Post
Nope, it's a feature. From 4.09_Guide.pdf:


I'd suggest downloading this file if you don't have it (from wherever you got the 4.09m patch, or try Mission4Today - http://www.mission4today.com/index.p...etails&id=3742). You also need to understand the unusual propeller pitch control. The SM 79 is a nice plane to fly once you get used to its quirks, but it helps to read the manual!
Thanks for the info and support!
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  #206  
Old 05-19-2010, 07:09 PM
Romanator21 Romanator21 is offline
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Quote:
Also please fix the FW/Mistel combo.

It no longer works correctly as Human controlled or AI

All you need to do is test it quickly to see the problems.
I can vouch for this Every time we separate, no matter the speed or attitude, the fighter will spin and collide with the Mistel. It's practically impossible to make a safe separation.
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  #207  
Old 05-20-2010, 01:51 PM
Viikate Viikate is offline
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Originally Posted by Romanator21 View Post
I can vouch for this Every time we separate, no matter the speed or attitude, the fighter will spin and collide with the Mistel. It's practically impossible to make a safe separation.
Strange... I have no problem with Mistel.
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  #208  
Old 05-20-2010, 04:02 PM
Romanator21 Romanator21 is offline
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I did some more testing yesterday, and I was able to make a safe separation. However, I noticed that there is a large tendency for the FW to pitch up, and I noticed that the elevators are deflected fully upward without input from my stick.

The other thing to point out in regards to the Mistel is that the "camera shake" feature seems much stronger in the Mistel than in a normal FW-190. Just try the single missions which give you a normal takeoff scenario to see the effect.

EDIT:

I don't know if this has been reported, but in the QMB under "Coral Sea" when selecting a flight of Zeros in the first "enemy" slot, they spawn in the water, and their usual carrier seems to be missing.

Last edited by Romanator21; 05-21-2010 at 09:28 PM.
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  #209  
Old 05-22-2010, 02:57 AM
ovrucm ovrucm is offline
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Default Mistel

Quote:
Originally Posted by Romanator21 View Post
I can vouch for this Every time we separate, no matter the speed or attitude, the fighter will spin and collide with the Mistel. It's practically impossible to make a safe separation.
I have the same problem. The autopilot does not work for the Mistel combination, it just spins to the ground.
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  #210  
Old 06-16-2010, 05:21 PM
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Tempest123 Tempest123 is offline
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Default DXXI Bug

Just noticed that is you do a quick mission and its air start with no target selected, your Fokker Dxxi (either version) will have iron sights (sight tube), yet if you select a target or scramble mission your aircraft will have a reflector sight instead.
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