![]() |
|
Technical problems and Solutions Questions and solutions |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Well, what if you use a G25 and a seperate shifter?
|
#2
|
|||
|
|||
![]()
That is the G25 that I have. Is that what you mean? The shifter is connected to the steering wheel, so it's not separate, and counts as one control device.
|
#3
|
|||
|
|||
![]()
No, that's not what I meant. I mean what if you have an actual seperate game controller for a shifter, aside from the G25 one. My G25 one went bust quite some time ago (as they are wont to do) so I bought another one that is infinitely better. I couldn't get the Russian version of the game to detect the seperate shifter. Then again I don't understand a word of Russian so that doesn't help.
|
#4
|
|||
|
|||
![]() Quote:
Last edited by USA Trucker; 04-19-2010 at 06:04 PM. |
#5
|
|||
|
|||
![]() Quote:
|
#6
|
|||
|
|||
![]()
Hello,
Yes, if i disconnect all other controllers i get G25 works. BUT it is not the correct method because there are other simulators than car's simulator. I have a HOTAS, G25 and a CH TQS, and it is not very good to hardware to connect and disconnect the others devices any time i want to use RnR (many connect and disconnect damage the usb port). The problem is in RnR and not in my other devices. If almost all games and simulators (and i have tons of them) recognize multiple devices and use them, it is not correct that RnR only use one that i can't choose who (and don't forget that, if windows can use/install multiple devices it is not to connect and disconnect the devices all the time). I hope this problem will fix soon, because it affects to only me, but all persons that have multiple joystick (and i'am not the only one) Thanks very much in advance |
#7
|
|||
|
|||
![]()
Mainly the fact that the graphics settings reset so that there's no special effects. . . no antialiasing and no anisotropic filtering, let alone motion blur, and I'm on an ATI HD5870.
I also have TrackIR, and there seems to be absolutely no way to get it to work. Beyond that, most of my problems will have to be fixed by modders. I've never seen simulated police who behave so unlike American police. They'll stop me for a questionable lane change (which doesn't matter to me, since without TrackIR, I can't check my mirrors anyway), but they'll let me speed all I want. . . Biggest of all is the presence of Starforce! A company all the majors have refused to work with because of their dangerous zealotry and the damage they cause to customers' hardware! These people have been discredited for years, and I've personally (I buy *all* my software) had two optical drives destroyed by their so-called 'protection.' Biggest even here is the fact that I just paid over $45.00, and I only get three activations, which is beyond all reason. I purchased this software, not a limited license, and I am tremendously offended that the developer would limit me like that, when a pirate will get as many 'activations' as he likes, because Starforce does not actually, in any way, prevent piracy. Then of course, there's the fact that my character looks like a giant douche, but that's okay. Otherwise, this looks promising indeed, and I'll probably give it a shot again in a year or so, when more of the bugs are worked out, and the Starforce 'protection' (read: madness) is removed. |
#8
|
|||
|
|||
![]() Quote:
Yes. I used to play simulators LFS, rFactor? RBR, iRacing, games from Simbin. These are advanced simulators. There is no problem to have so many game controllers. / My work from everything you can think up. This is another dimension of quality simulations than games RNR or SCS. I have a home made instrument panel with many conttollers. Built for hardcore simulators. You need to have a lot of buttons for actions ![]() Quote:
The only option is to emulate a mouse. Start> All Programs> TrackIR4 (or select the generation you're TrackIR3, TrackIR5 ,...)> Mouse Emulation There you have to set sensitivity. It's uncomfortable, it does not work exactly, there are delays and not centering nor linearity operation does not work. It is again a fallback solution. Promoting the game of course is 100% better, but that does not support RNR. Only in this way it works, not otherwise. BTW: Even the stupid games from SCS to support TrackIR! OMG. Since Haulin era. TrackIR support is now standard for high-quality simulators. Thus it is clear where they belong RNR hehehehe. Last edited by pook; 04-20-2010 at 06:25 PM. |
#9
|
|||
|
|||
![]()
Really? I remember I tried getting headtracking to work in Haulin but could only do it by mouse emulation. I could be wrong, though.
|
![]() |
Thread Tools | |
Display Modes | |
|
|