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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 04-01-2010, 10:30 AM
Nanaki Nanaki is offline
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Join Date: Mar 2010
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btw mod i'm creating will contain hireable pilots so you will no longer have to put all your pilots in fighters. I'll probably change pilot and hangar limit to 8 too (to avoid storyline collision).
More pilots would be a godsend... one of the things that has always irritated me about Star Wolves 3 is that you basically have to make do with 2-4 pilots and a mothership until the very end of the game.

PS: By the way, if you need any Summon abilities, such as Summon USS, or Summon Patrol, I can do it. I can even add fleet summoning and summoning bomber wings/capital ships.

Last edited by Nanaki; 04-01-2010 at 10:37 AM.
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