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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Great update Oleg. I'm really looking forward to this game now
![]() I'm just wondering, will the 'thing' Roman uses to shoot at the Stuka with the .303 guns come with the game so we can play with it and do experiments ourselves when it is released? Edit: This is the 'thing' I'm talking about: Quote:
![]() Last edited by Runar; 02-27-2010 at 11:40 PM. Reason: Added description |
#2
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#3
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S!
Gagboy, that game sounds..umm..I rather not write down those flashes of my imagination here ![]() ![]() MikkOwl. Your ideas are good, expecially the ones with the sticks. But indicators on screen..well..maybe for testing etc. In real aircraft you can see from the trim wheel or and indicator near it the position of your trim. This in most planes. And with SoW having very detailed cockpits, from we have seen so far, this pose no problem to actually look at your trim wheel for the indication. Spitfire has this trim position Up/down in the dashboard etc. Thank you Oleg for the respones in this thread, really interesting read ![]() Many times mechanics of FiAF mentioned the noses of the Bf109's being greyish of guns being fired and they had to clean the glasses etc. This applies to modern planes as well, seen under years how the planes gradually turn from factory fresh to dirty, paint patched more used planes today ![]() There could be some nice features of the ground crew added later, but which ones are interesting for a few times and pointless to the game and those that really would matter is another issue. Maybe pilot (gamer) checks the plane before flight, the pre-flight inspection etc. Just a few.. |
#4
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That to make inspecition we should add a lot of other features of unprepared or prepared for the flight aircraft. Then it will have sense. But we don't plan to go in this direction. It is too complex code in terms of time cration and don't have too good effect on the gameplay if to calculate ration time/money = final effect For any feature is some calculation in these terms. In two words - how much cost and what the result... |
#5
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Will there be an upper altitude and speed limits on the SoW engine?
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#6
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Didn't understand. If you speaking about some unprecise things in IL-2 over 10,000 meters then I would say that SoW has totally new physics engine.
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#7
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Example, in future, would it be possible to do X-15 expansion properly with this engine? http://en.wikipedia.org/wiki/North_American_X-15 Thanks. |
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