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IL-2 Sturmovik The famous combat flight simulator. |
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#31
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Everything still ontrack for pre-october release
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#32
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Movies only please !
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#33
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Oleg, if the release of the SIM is not for this year, perhaps when completed Simulator, vision in monitors 3D is an industry standard.
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#34
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Most likely got to be fried chicken , problem with most " portable " radar is heat build up , burning out the thing , on board ship is no problem using sea water to cool the apparatus, I know, I worked on a ton of cooling pumps for ships radar for USN in ship yard Long Beach. so portable may have a shut down period or be of such low power as to be only usefull to short range ? Todays stuff is so effecient that this is less of a problem. and Airbone uses the cold outside to keep its cool.... just a thought
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#35
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Insuber |
#36
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With all these different type of detection gear at our disposal, I keep on thinking that it would be great to have a player manable 'plotting table'. Where the location and altitude of the various contacts would be displayed.
A member of a on-line squadron could use teamspeak (or a built in Radio Communications???) to vector his squadron members onto the enemy contacts. Of course the historical accuracy and limitations of the various detection devices would need to be programmed and as the various devices are located and destroyed by the attacking planes those stations would not be able to send in any more plots! I know one person wouldn't be flying but they would be able to co-ordinate their teams efforts. It would also give a real reason for finding and taking out the listening posts, other than points! Cheers and thanks for the updates. |
#37
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#38
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Did I just think that or type it??????? Hmmmmm! donuts! ![]() cheers! Edit! - Could be a great way to get our spouses involved in the sim!!! Last edited by Skoshi Tiger; 02-20-2010 at 02:31 AM. |
#39
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On reading of Battle of Britain engagements I find that a lot of spitfire/hurricane pilots complained of having to disengage because of oil and debris from the luftwaffe aircraft when they were chasing from directly behind. Some found it so bad they were forced to land simply because they couldn't see well enough to carry the fight....
Will this be replicated in the new game? |
#40
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Sorry, I'm letting my anthropological studies get in the way here. ![]() |
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