![]() |
#421
|
|||
|
|||
![]()
Thanks, do I need version 1.0?
|
#422
|
||||
|
||||
![]() |
#423
|
|||
|
|||
![]()
I did what you said and now it gives me a 'Dont send' error when loading a level :S.
Edit: now it wouldnt even start without the dont send error. Last edited by Pizzadvl; 02-02-2010 at 04:49 PM. |
#424
|
||||
|
||||
![]() Quote:
1. \Games\MoT\Levels\DemoDay\zones.shadvs 2. \Games\MoT\Scripts\ai.shadvs 3. \Games\MoT\Scripts\startup.shad Send to motmod@tut.by |
#425
|
|||
|
|||
![]() Quote:
|
#426
|
||||
|
||||
![]()
I'm going to release the next version of my addon for MoTMod soon.
Here are the list of changes:
I will upload it on megaupload this time. I'm hoping to have these things done in the next release:
Last edited by Liz Shaw; 02-04-2010 at 10:02 AM. |
#427
|
|||
|
|||
![]()
Doesn't someone really knows what he problem is with the mouse?
First I never had issues with it, now I have ![]() |
#428
|
||||
|
||||
![]() |
#429
|
||||
|
||||
![]() Quote:
Quote:
![]() BTW, why you can't buy a new mouse for $5? |
#430
|
||||
|
||||
![]()
I've created the new entity, but when I try to replace the two radio operators in King's Riddle with it, they disappear. Also, actor reference "GermanYellow" uses a different mesh than "GermanSoldier". All I wanted was to make the radio operators in King's Riddle completely different from the drivers.
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|