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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I bought ROF very early on and it's a good sim and getting better with each patch. I've also bought two of the expansion aircraft. Will I want to play a limited 1917-18 sim for a long time or will I get bored and move on? Only time will tell! The point I was trying to make is that if you want to make an interesting simulated environment it's easier moving forward than back. If you go forward intime you get get a mixture of older and newer aircraft as more are released. As in real life it gets to a point where the oldest planes become obsolite or move on to newer roles (fighter to ground attack maybe). To shift the balance of power you just have to release one or two modern aircraft and the environment becomes richer. If you take the rise of flight model, where they are releasing the planes one or two at a time, when they decide to release earlier period aircraft early misson will only have one or two correct aircraft and the environment will be bland ands sterile. To make "interesting" early missions they will have to release a "pack" with a reasonable number of planes for the time period. This is not how they've been releasing planes up till now, so when it comes it will be a major undertaking for them. I personally would have prefered ROF to have starting off in the 1914/15 time period and build the sim up over time. I will continue supporting the ROF deleopers by buying their updates as long as they keep it interesting for me. That said I can see that Olegs model of development will (in all likely hood) keep me interested and checking for updates for a long time. (As long as he can keep it interesting for me that is!) Cheers! ![]() Last edited by Skoshi Tiger; 01-21-2010 at 11:42 AM. |
#2
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I shared the same concerns as Mysticpuma's a bit before ( http://forum.1cpublishing.eu/showpos...9&postcount=44 and elsewhere) and all I can say is that we should all be calm.
In my opinion, it is absolutely legitimate to publicly show our concerns, keeping always in mind that we do not have the information and the knowledge that Oleg has. Meaning: we can be totally wrong ![]() Nevertheless, there is always the chance that we show Oleg and the rest of the team some things that can be changed and they may have forgotten or misjudged them. Simple example: when we saw the pilot models, I and others were the first to say that they were too cartoonish and not good enough. The outcome was that Luthier asked for photos of people from the community to implement these faces into the game and this is definitely a good thing that happened. Same has happened with many other small or bigger issues as far as I know and I can understand. This is a very complicated game, made by a small team compared to teams that develop major hits and I'm pretty sure that our feedback is always welcome. What we should all think is that we should not either be insulting and whining, nor judge those who try for the best of the game, even by publicly sharing their concerns. In the end, Oleg has proven that he can deliver great product and we should have faith in him and the rest of the Vodka-team ![]() Let's be positively supportive! |
#3
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The complaints are as encouraging as the support really. Both are signs of immense anticipation. 1c:Maddox has great brand value. I'll be buying SoW on release however it's received because I know it will evolve into a product without equal.
PS, re. your sig, I read a piece by a Korean war pilot once where he said the element leader should usually allow 3% throttle to account for his wingman's lack of experience. If an experienced pilot effectively gets 3% more throttle than a highly trained jet pilot, it's not hard to imagine the difference between an experienced pilot and a genuinely poor one. |
#4
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S!
There is no progress without criticism. But the criticism must be constructive and the receiver with an open mind ![]() ![]() |
#5
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Well, maybe this video from last friday update will improve expectations for some people, and increase them for others.
![]() http://forum.1cpublishing.eu/showthr...t=12757&page=2 |
#6
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That is an amazing video.
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#7
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All I can say is Wow! and still obviously a work in progress (guages bouncing around and all)
The wait for the release of this sim is getting harder and harder every time a snippet like that video gets released! Cheers! |
#8
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