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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-16-2010, 09:50 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Join Date: Dec 2007
Posts: 939
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Quote:
Originally Posted by Zorin View Post

Have you considered adding a mirror? Perhaps bound to a skin, like you did with the gunsights in 4.09?

http://i205.photobucket.com/albums/b...s129mirror.jpg
Yes, either depending on skin or happening randomly. Or even both (forcing by skin).

Quote:
Originally Posted by Zorin View Post
Another question. Will the instruments on the engine nacelles be visible from the cockpit?

http://s205.photobucket.com/albums/b...nstruments.jpg
Sure.

Quote:
Originally Posted by MikkOwl View Post

1. Regarding the 3d models and cockpit views: What models are used exactly from the cockpit view?

A seperate for the internals only, and everything not inside is the regular exterior model just seen up close? I have been wondering if there is any way to increase the detail, especially on the textures, of the plane seen from inside the cockpit. The engines in twin engined planes tend to look especially rough, like the Bf 110.

An effort to somehow prioritize exterior details for the areas which are seen from inside the cockpit would raise the graphics more than many other possible updates.
Its generally possible to have i.e. different models for engine nacelles for intern and extern model. At one point these has to 'fade' into each other, since the corresponding animations like ailerons, elevators must be visible from intern. The only problem I do see, is the damage, it might be not easy to do this equally on two different models.
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Last edited by EJGr.Ost_Caspar; 01-16-2010 at 09:52 PM.
 

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