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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 01-14-2010, 04:19 PM
BONEYSLR1 BONEYSLR1 is offline
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Being one of the groups to get into this game within the first couple weeks of release back in Sept. there are some issues with the rules as they are stated. After being in a AC6 2 v 2 tourneywhen this game came out and having in dominated by SU-47 idolmasters on novice, and trying to get those matches played in time, it seems first to set the rules the same for everyone the same, a realistic player advances agaist a sim player, well that type of match is just not going to happen. We all started in arcade, then to realistic and some have moved on strictly Simulator. Now people use Limited fuel and ammo as an advantage when they set up a match time of day, this is a fact. My view on this, is in a tourney its unlimited fuel and ammo and that way crashes are a crash and not to reload your ammo and have to drop a point. Realistic is the mode to choose so combat flaps are the same for everyone based on your individual plane settings, everyone should have a decent set of fighters to choose from by now but flying in low light or low light conditions or evening settings can give certain players an advantage in Sim, based on Monitor settings, thats why it must be realistic and the same map, time and conditions for everyone that enters, All matches. You will not have the time to land, you will be dead before you ever touch ground with the way the game respawns players which is also an issue, it chgs from location to location and can be unfair in Sim, another reason for realistic in the tourney. P-47 has rockets should not be allowed, guns and cannon planes only and no rear gunner planes either. I know if a list is made and a random draw is done w/ realistic settings as I mentioned more people would enter than decline, fix them and I believe I would enter but until the rules are neat and clean and the same for everyone I'm going to wait for a change..But I will if you update them and correct issues with multiple variables.
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  #2  
Old 01-14-2010, 07:26 PM
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Robotic Pope Robotic Pope is offline
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Quote:
Originally Posted by BONEYSLR1 View Post
Being one of the groups to get into this game within the first couple weeks of release back in Sept. there are some issues with the rules as they are stated. After being in a AC6 2 v 2 tourneywhen this game came out and having in dominated by SU-47 idolmasters on novice, and trying to get those matches played in time, it seems first to set the rules the same for everyone the same, a realistic player advances agaist a sim player, well that type of match is just not going to happen. We all started in arcade, then to realistic and some have moved on strictly Simulator. Now people use Limited fuel and ammo as an advantage when they set up a match time of day, this is a fact. My view on this, is in a tourney its unlimited fuel and ammo and that way crashes are a crash and not to reload your ammo and have to drop a point. Realistic is the mode to choose so combat flaps are the same for everyone based on your individual plane settings, everyone should have a decent set of fighters to choose from by now but flying in low light or low light conditions or evening settings can give certain players an advantage in Sim, based on Monitor settings, thats why it must be realistic and the same map, time and conditions for everyone that enters, All matches. You will not have the time to land, you will be dead before you ever touch ground with the way the game respawns players which is also an issue, it chgs from location to location and can be unfair in Sim, another reason for realistic in the tourney. P-47 has rockets should not be allowed, guns and cannon planes only and no rear gunner planes either. I know if a list is made and a random draw is done w/ realistic settings as I mentioned more people would enter than decline, fix them and I believe I would enter but until the rules are neat and clean and the same for everyone I'm going to wait for a change..But I will if you update them and correct issues with multiple variables.
Best Regards
I disagree with most of that. Unlimited ammo requires no aiming skill, just bullet spamming. Unlimited ammo also completly takes out the posibility of a pilot underfire jinking and forcing his pursuer to run out. The rule about landing then bailing out not counting as a crash is quite clever as it then becomes very posible if both planes need to land at the same time.

Now about having it on realistic. I doubt realistic would create more players now alot of people have moved more to sim. I can't be certain but I think there are actually more people playing sim than realistic, its definatly the case when i'm online. I, and others have stated here that they would only fly on sim. Nobody has said that about realistic, so I think the oposite if what you said is true. Not having flaps in realistic also makes some of the planes far more difficult to fly agressively. Using your flaps is a skill, not an unfair advantage. Spotting your enemy in sim is also a skill that is non existant in realistic, even a monkey can follow a pointing arrow. Yes some people may have a small advantage with big HD screen, but then ,when I play cricket, lots of people on the other team have a better bat than me, but how foolish would I look if I complained and asked them to use one as bad as mine instead?

Now I do agree that the rules are not clear enough in some areas. Rockets shouldn't be allowed (but how often do you see them in dogfights anyway), No bombers or jets/Me163 but all other planes allowed (Bf110 having a rear gun is fine with me, does very little damage anyway.) About the maps and time of day, I think a map and time of day should be set in the rules just so to take the posiblity of disagreement between the two players away.
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Old 01-14-2010, 07:49 PM
BONEYSLR1 BONEYSLR1 is offline
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To properly lead a target and hit then put him away is an art, as long as no aim assit is there the spamming thing I have never done, I only shoot when in range, and that spamming thing is hogwash to anyone that uses guns well. We had afull room most of the night on realistic I haven't ever seen that in Simulator ever, and you guys barely get 8 guys together and there always the same ones. I know most of my team except Brick and Drew prefer Realistic.
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Old 01-14-2010, 09:29 PM
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Originally Posted by BONEYSLR1 View Post
To properly lead a target and hit then put him away is an art, as long as no aim assit is there the spamming thing I have never done, I only shoot when in range, and that spamming thing is hogwash to anyone that uses guns well. We had afull room most of the night on realistic I haven't ever seen that in Simulator ever, and you guys barely get 8 guys together and there always the same ones. I know most of my team except Brick and Drew prefer Realistic.
Check the Sim Leaderboards and you will see the difference between trigger spamming (unlimited) and ammo conservation (limited). Brickster is the master with limited ammo with 3.29% of his bullets hit, compared to your 0.41% in realistic (only 2 games but you did have 12 kills so you must have been close to best player in each.)

Also we are getting new players insim every week, and long time realistic players are starting to play more sim. I posted last saturday that we had 14 players in a lobby.
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Old 01-20-2010, 06:43 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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**UPDATE** JAN 20th 2010

UPDATED TOURNAMENT LADDER/BRACKET
UPDATED PLANE LIST
UPDATED RULE LIST
CHANGED TIMES

PLEASE LOOK THROUGH THE RULES AND TAKE A LOOK AT THE TABLE TO MAKE SURE YOU ARE ON IT.
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Old 01-20-2010, 08:25 PM
draux draux is offline
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I'm still in, but I wouldn't be surprised if people pull out. Nobody has heard from you in awhile and the rules have changed.
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Old 01-20-2010, 10:43 PM
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Hmmm I'd be intrested to know how you chose who plays who? You shouldn't have TBC's in a random draw. And you have seed numbers? How did you decide them?
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