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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-16-2009, 08:44 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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Quote:
Originally Posted by Romanator21 View Post
Ok, let's see some screens of the game now under these settings. And consider the toy-like appearance of the He-162.
As I suspected you have never flown it ...... nothing toylike about it. Its beautiful.

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Originally Posted by Romanator21 View Post
You can enjoy the game, but it's not fair to bash SoW before it's even done.
Not bashing at all. They have had a 6 year headstart. I want to see some screenshots that at least come close to this. Nothing for 6 years.

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Originally Posted by Romanator21 View Post
I also seriously doubt the nature of WoP is going to match SoW in terms of physics and flight model. In this regard it will not be competition.
No one in this thread has posted such a thing. People are merely honest enough to acknowledge a stunning technical/graphical achievement. WoP is just beginning and they have managed to set the graphics benchmark.

I know for a fact that Oleg has seen these posts. If he doesn't get bent out of shape ..... hard to figure out why some here do. Its good for him to see whats happening and what people expect/want graphically.

I mean when you got Chivas saying it has potential .......... well enough said. He is fanboy #1 and he likes it/owns it. We all have our own ways of influencing the 'direction of development' there are times to be supportive - and times to kick some A. Now is the time to kick some you know what and get some results - now while the engine is being rebuilt (get me )
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  #2  
Old 12-16-2009, 09:05 AM
Feuerfalke Feuerfalke is offline
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Protos, don't stretch it.

In terms of realistic looks, just check the above pictures and tell me how such a fast plane can even exist with 4cm deep and wide rims between the panels. That's simply WAY overdone. It may even look cool, but realistic? Sorry, no way.

Same is for the white cliffs of dover being dark gray on a sunny day, just because it is not directly lit. Also check out the shadows, cause there are none on the ground.

And nobody bashes SoW? Big-time LOL - go check the title.


Quote:
I know for a fact that Oleg has seen these posts. If he doesn't get bent out of shape ..... hard to figure out why some here do. Its good for him to see whats happening and what people expect/want graphically.
At least I agree on that, because there are enough people here who realize that WoP looks stunning and great, but not realistic. I prefer realism over eye-candy anytime.

Last edited by Feuerfalke; 12-16-2009 at 09:25 AM.
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  #3  
Old 12-16-2009, 10:02 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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At least I agree on that, because there are enough people here who realize that WoP looks stunning and great, but not realistic.

It can't BE stunning and great UNLESS its realistic. So you have already conceded that point.


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I prefer realism over eye-candy anytime.
Who says you can't have both in 2010
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  #4  
Old 12-16-2009, 10:21 AM
Tvrdi
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Originally Posted by 13th Hsqn Protos View Post

It can't BE stunning and great UNLESS its realistic. So you have already conceded that point.



Who says you can't have both in 2010
in "ur" game?....I doubt
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Old 12-22-2009, 09:39 PM
zangler zangler is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post

It can't BE stunning and great UNLESS its realistic. So you have already conceded that point.




Who says you can't have both in 2010
this is my first post on this forum...but thought this was an interesting thread...

i think we are coming to the age where we can have both...and submit this as some evidence:

note: this is also a WIP still and is not WWII...but to me looks fantastic and for those that know DCS...im not sure any argument could be made at all on the realism or simulation side of it...



re sized for post original can be found here along with some others:

http://www.simhq.com/_air13/air_425a.html
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  #6  
Old 12-25-2009, 03:18 AM
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proton45 proton45 is offline
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I agree with whoever it was that said this thread was "painful" to read...its utterly,utterly painful.

On the one hand the "in-game" screen shots do look pretty cool...but frankly I'm kind of tired of the "Saving Private Ryan" color tint that this game has. It seems like an "old hat" cinema effect that I wouldn't even tolerate in a new war movie. Should I now change my opinion just because its a video game, and not a movie?

I just wonder one thing...(I know its not this simple, but) I wish that their was a magic button I could push, and I wish that this magic button could remove the "Private Ryan" color effect from the game...and then, after the cinema effect was removed, we could see the "realism quality" of the color/graphics.

Oh, BTW happy X-Mass eve you all!!!!
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  #7  
Old 12-25-2009, 05:35 AM
Necrobaron Necrobaron is offline
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I don't really mind it in a movie, but being that a sim is supposed to replicate what you see in reality as best as possible, such filters and effects don't have a place there.
________
Sick from avandia

Last edited by Necrobaron; 04-26-2011 at 07:28 AM.
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  #8  
Old 12-25-2009, 09:57 PM
zaelu zaelu is offline
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I played the demo a bit today.

The only thing that should be taken into account are the visuals. Yes, the tint is a bit to "movie like" and the sun glare is retina burning (really hurts eyes) but what is observable are:

- better looking maps, better terrain, better roads (no more 45° bends), better looking cities (did I said better looking cities?) , better harbors etc. Basically, in maps regard, IL-1946 can win only in size discipline. I guess they did got a lot of help from Maddox at the cities... they look pretty much like the shots from SoW over England cities.
-better shaders on aircrafts. Self shadowing, self reflecting planes. Whater pouring on the canopy as you pass to a cloud (makes me laugh at the fact I was killed gazilions times in IL-2 1946 in the clouds, you will kill squat in there)
-better effects, explosions, tracers, shockwaves (some overdone but could be tone down), smokes on the ground (you can't see nothing through that fog down there and looks really... real).

Tower communications less controllable but somehow more immersive.
Better story telling at intermezzos.

What I want to say is this:

I want IL-2 1946 to have the visuals of Birds of Prey minus that heavy contrast and milky sunglare... and long range view...


And one screenshot from the game credits :

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  #9  
Old 12-16-2009, 09:47 AM
Tvrdi
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Quote:
Originally Posted by 13th Hsqn Protos View Post
As I suspected you have never flown it ...... nothing toylike about it. Its beautiful.



Not bashing at all. They have had a 6 year headstart. I want to see some screenshots that at least come close to this. Nothing for 6 years.



No one in this thread has posted such a thing. People are merely honest enough to acknowledge a stunning technical/graphical achievement. WoP is just beginning and they have managed to set the graphics benchmark.

I know for a fact that Oleg has seen these posts. If he doesn't get bent out of shape ..... hard to figure out why some here do. Its good for him to see whats happening and what people expect/want graphically.

I mean when you got Chivas saying it has potential .......... well enough said. He is fanboy #1 and he likes it/owns it. We all have our own ways of influencing the 'direction of development' there are times to be supportive - and times to kick some A. Now is the time to kick some you know what and get some results - now while the engine is being rebuilt (get me )

OK lets imagine it would be like this:
"ur game" has betetr graphics...
SOW has way better (more realistic lets say) FM and DM...
U know which one will most folks buy here?

dont make me laugh
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  #10  
Old 12-16-2009, 03:57 PM
airmalik airmalik is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
I know for a fact that Oleg has seen these posts. If he doesn't get bent out of shape ..... hard to figure out why some here do. Its good for him to see whats happening and what people expect/want graphically.
Agree with Protos. The existence of BoP/WoP can only be good for BoB. Oleg is an intensely competitive developer with stunning past achievements. I'm sure WoP's awesome landscapes will only drive him to do even better with BoB.

I'll be supporting future development of WoP when it's released and also buying BoB. Hopefully WoP will be successful enough to result in sequels which improve on areas it's lacking in.
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