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IL-2 Sturmovik The famous combat flight simulator. |
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#31
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These ships are nice! I also like how the water extinguishes the fire.
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#32
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Why this Spitfire dont burning?
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#33
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#34
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![]() As you said, Top Gun style would probably be better. "Sorry Oleg, but it's time to buzz the tower" ![]() Excellent screenshots, nice Hurri, amazingly modeled ships, Spitfire cockpit keeps teasing me... Ah, nothing unusual ![]() |
#35
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The fuel gauge would be in the lower right corner of the instrument panel... ![]() |
#36
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Ah, I wondered where I was going wrong all this time. I thought the oxygen smelled a little funny!! LOL
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#37
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You do plan to use the specular map on the skins to represent the difference between metal and fabric, right?
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#38
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Low and slow will get ya every time ![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#39
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Hello Oleg. Thank you for the update.
What are the advantages of DirectX over OpenGL? I always thought that OpenGL was better. At least it is in Il2. Can you please explain?
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STRIKE HOLD!!! Nulla Vestigia Retrorsum |
#40
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excellent update.
I cannot imagine how the DX11 will look. Thanks |
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