![]() |
|
King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
the worst is when a flying unit decides to walk rather then fly and steps into....my traps given by the specific medal. I lost in one fight 8 dragons like this. reload
![]() |
#2
|
||||
|
||||
![]()
This
|
#3
|
|||
|
|||
![]() Quote:
The units ALWAYS walk when the distance is 3 or less and there is a open path. It's entirely predictable when your units will do it. |
#4
|
|||
|
|||
![]()
Knights chased my droids first to the right, then to the left and did that maybe 10-15 times, I don't remember. They would never get to those droids. A 70 IQ being knew that.
|
#5
|
|||
|
|||
![]() Quote:
I don't see how that's really an AI flaw. |
#6
|
|||
|
|||
![]()
Well, in this situation, the best for AI is to make me end the game prematurely. AI had no chance to win, but at that time all I wanted was to delay the game to have time to repair my droids and also to find more chests with the pet dragon. A clever AI would chase a slower unit. Playing this game I found situations when AI act cleverly. When I set a trap with the purpose to eliminate the entire unit of archers, they prefered hand to hand attack and got killed, so I failed with my trap. That was clever.
|
#7
|
||||
|
||||
![]()
I don't believe there's anything in the AI behaviour to suggest that it will try to 'suicide' if it is losing the battle. I don't think unit behaviour changes at all.
|
#8
|
|||
|
|||
![]()
Well, they could make a step behind(in the trap!!) and shoot. Sometimes they did so.
|
#9
|
|||
|
|||
![]() Quote:
As to traps, I'm pretty sure that's random behavior (I personal find that ranged units will actually step away from an adjacent unit most of the time). Trap as, as a concept, are supposed to be invisible to the movement AI (hence the ability to stick it in predictable places). If the movement AI knew where traps were, that wouldn't be "clever", that would simply be AI cheating (by knowing what it shouldn't know). |
#10
|
|||
|
|||
![]()
Before you click, look at the icon. If you are walking there, it's a normal boot. If you are flying there, it's a boot with wings.
|
![]() |
Thread Tools | |
Display Modes | |
|
|