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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-27-2009, 03:07 PM
erco erco is offline
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Thanks for the look around your studio, Oleg! Looks like a fun place to work! I have a question, a suggestion, and an observation:

In the 'tuning bomb model' picture, is that a model airplane box we see next to the monitor?
(The bomb looks great, btw)

The next time you make a photo tour of the studio, it would be good if you named those good people who are working so hard- nice to put faces with names!

I think that your programmers look undermodelled. I expected great, heroic, men and women locked in battle to create glorious code! (Just kidding...!)
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  #2  
Old 11-27-2009, 03:58 PM
Foo'bar Foo'bar is offline
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Clean and tidy desks compared to mine
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  #3  
Old 12-01-2009, 01:23 PM
Eldur Eldur is offline
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Quote:
Originally Posted by Mhondoz View Post
Where I work (not game dev), we have two camps, - the C++ camp and the Java camp... me being in the C++ camp. And I was very surprised to learn that IL-2 uses Java, since we always play the performance card to the Java fans
Java isn't that slow... it was like crap before 1.42 and since 1.5 (= Java 5) it starts being quite good in competition.

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Originally Posted by Foo'bar View Post
Clean and tidy desks compared to mine
The guys should clean their keyboards and mice more often
Apparently the women have clean input devices

Quote:
Originally Posted by Tanner View Post
I just have to shake my head at this point. Will this thing ever get done? Bomb textures? CODING ships? WIP Briefing UI? Welcome to a 2012 release date.
I prefer such details. Better it takes longer than to have a pay-beta release.

Quote:
Originally Posted by Tree_UK View Post
Are these pic's taken from the development of IL2?? Everything looks so dated, including all the pony tails!!
I like pony tails

Quote:
Originally Posted by mark@1C View Post
And maybe,
you can make a photo album with photos like these,and add it into SOW's bonus disc with the titile Daily life in our studio.
Great idea! Or just put it somewhere in the program, credits screen or something like that

Quote:
Originally Posted by mark@1C View Post
It touches me!Your words.
You know many of my friends like WOW's character design...
Well,I prefer AION's and LineageII's,and features like these...
I hate those "ears sticking right out of the head" elves. I too can't understand why anybody likes this
I prefer the "Spock style"

Quote:
Originally Posted by mark@1C View Post
I can not watch a CRT screen as much time as a LCD one(it is said,CRT does more harmful than LCD?) .If I were their logistics manager,at least,I will change all the CRT monitors for LCD,I think....although it is also said CRT does more good in graphic drawing..
Quote:
Originally Posted by tagTaken2 View Post
As long as CRT is running at decent refresh rate, it's not an issue. I'm still using mine.
Quote:
Originally Posted by Feuerfalke View Post
Using CRTs is hardly a hint for lacking behind modern hardware. Depending on what you are working on, old CRTs can present you a better idea of realistic colors than most common TFTs do.
Quote:
Originally Posted by RedToo View Post
My 22 inch IIYAMA Vision Master Pro 510 which I bought from eBay for £15.00 sterling is brilliant. Great for gaming and Photoshop work. You can keep your flat screens for the moment.
CRTs are still the better ones. They just give a better picture and don't need to interpolate lower resolutions. Run one at 85-100Hz and it's image is rock solid, no headache. I had a 22" EIZO S2232 worth 500€ for a very short time. But it still couldn't compete against my Vision Master Pro 514, although it was ages better than those cheap TN panel displays which are less than 200€. So I gave it back, still using my 5 year old tube. It's dark compared to flat screens (I often have to increase gamma just to see something on dark photos, screenshots etc), but its colors are awesome, at any viewing angle. Even on the S-PVA, which is probably the best panel type around, colors looked somewhat artificial, just not right. Especially dark colors which are still quite bright because of the backlight. It's like a crappy energy saving lamp compared to a good old light bulb. It just feels wrong.
They still have to get better... but I doubt there will be some "any resolution" flat screens soon, which is the main problem. I run things at 1280x960 mainly, but Il-2 at 1024x768, some older games like Baldur's Gate run at 800x600 etc. I can only get a perfect image in all these with a CRT. I tried to run 1280x960/1024 on that 1650x1050 screen and it was just horrible, although EIZOs have a very good low-res interpolation. At least it didn't stretch the image to 16:10. Not all wide screens have an option for not stretching the image across the whole screen.
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  #4  
Old 11-27-2009, 04:02 PM
luthier luthier is offline
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Quote:
Originally Posted by erco View Post
The next time you make a photo tour of the studio, it would be good if you named those good people who are working so hard- nice to put faces with names!
You're right.

http://files.games.1c.ru/il2pict/IMG_0237.JPG
Left: Marina Kurdyukova, 3D Modeler, Buildings
Right: Lesya Burykina, 2D Artist, Ground Textures

http://files.games.1c.ru/il2pict/IMG_0240.JPG
Andrey Petuhov, 3D Modeler, Ships, Vehicles and Buildings

http://files.games.1c.ru/il2pict/IMG_0244.JPG
Lesha Pervov, Senior Programmer.
He's the guy in charge of ground and sea objects and some graphic elements. Absolutely indispensable.

http://files.games.1c.ru/il2pict/IMG_0249.JPG
Partial view of Roman Deniskin, resident mad genius
He's one of the original members of the crew that made Il-2 what it is. For BoB, he is in charge of everything that has to do with aircraft: graphics, damage models, FM, cockpits, weapons, etc.

http://files.games.1c.ru/il2pict/IMG_0262.JPG
Sergey Karavaev, 3D Modeler.
Built a lot of gorgeous models for Il-2 and for BoB, including the BR-20 and the Bf-110

http://files.games.1c.ru/il2pict/IMG_0273.JPG
Anton Ioilev, 3D Modeler.
New kid on the block, in charge of our humans, in the air and on the ground

http://files.games.1c.ru/il2pict/IMG_0280.JPG
Some guy, who the heck let him into the building and who does he think he is?

Not shown: some of our even less attractive team members.
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