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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 11-03-2009, 12:15 AM
DannyBooze DannyBooze is offline
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i used the d pad on 360 shows external view
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Old 11-03-2009, 03:02 AM
HauptmannMolders HauptmannMolders is offline
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Yeah I'm just starting to work on Sim, I prefer Realistic but it seems to be the forgotten middle child and Arcade is retarded. I had some matches with Edal86 and trk29 last night and found that the only way to seem them was to hug the deck. They will be very easy to see even at a distance because against sky in stead of ground they appear and big grey blobs far bigger than they should be, I'm talking like 5-6km's away. So hug the ground and look up. Seems to work and I noticed a lot of other guys hanging out on the deck, probably for the same reason...
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Old 11-03-2009, 03:35 AM
SgtPappy SgtPappy is offline
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Honestly, it REALLY makes you wonder how those WWII pilots saw e/a and on top of that, were able to BnZ them from above!

They must've had eagle vision or something because, I have a lot of trouble in this game spotting anything in sim unless I'm lower than the enemy, which is actually where you didn't want to be in real life.
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Old 11-03-2009, 07:46 AM
philabong2 philabong2 is offline
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Quote:
Originally Posted by SgtPappy View Post
Honestly, it REALLY makes you wonder how those WWII pilots saw e/a and on top of that, were able to BnZ them from above!

They must've had eagle vision or something because, I have a lot of trouble in this game spotting anything in sim unless I'm lower than the enemy, which is actually where you didn't want to be in real life.
quoted for truth
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Old 11-03-2009, 05:11 PM
irrelevant irrelevant is offline
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honestly, it seems a lot harder to spot the planes in the game than it would be in real life (not that i would know). admittedly, it has to be really difficult to emulate the visual capabilities of a human being in a video game.

i think the problem i have with sim mode is that it can so difficult to spot enemies from a relatively short distance, thus causing players to dogfight below 1,000 feet. i honestly don't know that i have engaged in a dogfight at, say, 5,000 feet or above in this game.

it would be great if players had the ability to cruise at an alititude of 10,000 feet and spot an enemy 5,000 feet below. that would truly enable some bnz tactics in sim mode.

sim mode is still the best option in this game.
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Old 11-04-2009, 10:20 AM
kozzm0 kozzm0 is offline
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Quote:
Originally Posted by irrelevant View Post
honestly, it seems a lot harder to spot the planes in the game than it would be in real life (not that i would know). admittedly, it has to be really difficult to emulate the visual capabilities of a human being in a video game.
That's the reason, exactly. In real life you aren't limited to a narrow 90 to 120 degree FOV that you have to point in different clumsy directions with a thumbstick. I still sometimes lose track of what direction I'm looking, and it's hard to hold the view steady so I can spot little details in the background.

Also real life is actually much better resolution than 1080p, and the game engine only renders the planes when they're within a certain distance.

I eagerly await the day when there are globe-shaped tv screens that you can sit inside of so you can just use your normal vision instead. Maybe 10-20 years though the flexible LCD screen has already been invented.

If they make control mapping, I'll map buttons to different views instead, cause at least it holds the view steady
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Old 11-04-2009, 04:47 PM
flynlion flynlion is offline
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In real life, other planes are most often spotted with peripheral vision. Pilots are trained to keep their eyes moving, especially when scanning for traffic at night. Other planes are usually spotted from the corner of the eye as opposed to when looking directly at them. This is, of coarse, very difficult with a video game.

They also have eagle eyes and cool sunglasses

Last edited by flynlion; 11-07-2009 at 06:30 PM. Reason: spelling
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