The int description mentions that every 15 points spells duration effect is increased by 1, fine but that's not right with all spell. Many keep the same duration.
Is there a list of spells affected by int for their duration? I didn't found this in gamebanshee and was curious to see the list.
Here a partial list (a NOT for those with a duration not affected by int):
Order :
- Battle Cry
- Bless
- Demon Slayer
- Dragon Arrows
- Dragon Slayer
- Peacefulness
- Divine Armor: NOT
- Helplessness: NOT
- Last Hero: NOT
Distortion:
- Haste
- Magic Spring
- Magic Shackles
- Precision
- Shroud
- Slow
- Berserk: NOT
- Blind: NOT
- Invisibility: NOT
- Phantom: NOT
- Pygmy: NOT
- Shadow: NOT
- Stone Skin: NOT
- Target: NOT
- Trap: NOT
Chaos:
- Greasy Mist
- Hell Breath
- Weakness
- Fear: NOT
- Kamikaze: NOT
- Plague: NOT
- Sheep: NOT
The list of spells with duration not affected by int is quite long. A design error when you see the game unbalance of mage vs warrior, weird.