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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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i use the saitek also and for a straight out fight i like it, its responsive and does the job i need it to.
BUT i feel mislead by the BIG sticker that is attached to the front of my IL2 case that says "works perfect with the saitek AV8R-02" because this is clearly false information. Back on topic, for a dofight or team battle i find it does the job its needed to do and does it fairly well, i like using it. My prob is though... i enjoy capture airfield and i'll be damned if i can land without getting shout up because i need alot of runway to stop due to having no brake on the stick. The button layout is also really messed up, but thankfully some of thee buttons i tend not to use so can look past it for now. These issues will be addressed in the patch/dlc i do believe, so its all about playing the waiting game my friend. chillax |
#2
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I tried using mine on PC but it thinks the rudder and throttle are the same axis (Z).
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#3
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I agree there is a deadzone but if you play on Sim, it's clearly better than the gamepad. Except for landings
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#4
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It's an inexpensive stick and I got what I paid for.
I don't like it either, but I have no issues with deadzone. I don't like this piece of cheap plastic creaking and sounding like it's going to crumble apart. The button layout (not the game, the stick's design) is asinine. People have to put a TENNIS GRIP on it to make the stick feel right in your hand and not just a cheap piece of conduit. People put a ziptie on the spring, which doesn't give the stick enough resistence as it is. Had to rub a bar of soap on the base so the stick would move smoothly due to this design. Someone complained of breaking trigger, and I can see that easily happening. The build quality is terrible. I've had to tighten screws on it twice already, especially the stick itself, since using the rudder felt like the stick was going to twist apart. Eventually this thing will need to be permanently glued together. I take care of my things, unlike some, but that doesn't always compensate for something simply built poorly. Maybe I got a bad one as far as it holding together, but the design and parts quality is still *poor*. |
#5
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Yes it is... But that's the only affordable stick that we can buy....
Let's say that it does the job |
#6
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I agree it is cheap, it feels flimsy and it probably is. That point aside, there aren't too many flightsticks on the 360... it's either that or the gamepad which to me felt horrible in that game, especially to look around in simulator mode.
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#7
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Like some folks, I come with a background flying the PC IL-2 series using CH Products, and am also disappointed in the availability of a quality stick. Agree with others, much better than the gamepad, but the dead zone is a real issue. I have put the game aside for now until the patch is released, since I prefer to land afterwards I have no brakes at the moment.
Great to see new folks enjoying this nice flight sim. Not wishing to dampen anyone's enthusiasm, just being honest based on my personal experience. I would respectfully suggest that the developers/publishers of future console sim flight titles must provide/encourage the availability of decent hardware if they want to develop the market, which sadly will likely always be a small piece of the pie. Wished I could use my Microsoft Sidewinder stick. Great layout, heavy base, and laser precision accuracy. This was a great stick until I got into the CH gear (stick, throttle, and rudder) with TrackIR. Alas, I am sure once the patch comes out I will be enjoying this game. Hopefully it will be successful enough to warrant future releases and revitalize this gaming niche so that hardware manufacturers can provide the necessary equipment (assuming MS allows the licensing). Regards Last edited by TargetSlayer; 09-28-2009 at 05:53 PM. |
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