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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 09-26-2009, 01:07 PM
HauptmannMolders HauptmannMolders is offline
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As much as these planes do drive me nuts as well I must confess to being about 25-1 on the I16 in arcade. Its ugly as hell and only works in arcade but man this thing is literally unstappable in that mode. Realistic is a whole different story these two planes are just too slow. Frankly I'd prefer to not play arcade but at points thats all thats happening online
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  #12  
Old 09-26-2009, 01:27 PM
Raw Kryptonite Raw Kryptonite is offline
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I like the idea of adding a starting year, and with factions. Factions would require a split lobby so people would know what faction they were going to fly to select a plane they want though.
A toggle for "props only" would cover the rest IMO.
Those 3 controls would be nice to have.
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  #13  
Old 09-26-2009, 01:37 PM
akuma akuma is offline
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Quote:
Originally Posted by Pubestien13 View Post
There needs to be a ban on the I-16 and the I-153!!!!!!!!!! They were hardly used in WW2 and have an overwhelmingly unfair advatage in any dogfight regardless of skill!!!!!!!!!!!!!!!!! The option to limit what kind of planes are allowed by year is to broad of an option for the host player. It needs to be changed to allow what planes are and aren't allowed.
These planes are only really any good in arcade mode, where all planes have tank like armour, and with a few small differences all have the same performance.

In Realistic they fall out of the sky if you simply fly too close as they are very flimsy.

I only recall ever seeing someone use it once in realistic and they got desvistated.
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  #14  
Old 09-26-2009, 02:36 PM
Soulsurfer Soulsurfer is offline
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Played a few ranked games last with about 5 people in the room. Some guy called '00Monster00' was flying these planes and destroying people with them. Everyone was trying to turn fight with him so more fool them . Too bad this guy is an asshole though, as soon as you get on his six he just dives straight into the ground and crashes. I've seriously never known anyone on this game to deliberatly crash as often as him it's pathetic.
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  #15  
Old 09-26-2009, 03:29 PM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
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What game is everyone else playing because the I-153 isn't slow at all. When I'm flying a 109 my speed advantage over the I-153 is miniscule, certainly not enough to give me any advantage in boom and zoom and of course completely useless in a turn war.
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  #16  
Old 09-26-2009, 04:16 PM
Soviet Ace Soviet Ace is offline
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Originally Posted by Zatoichi_Sanjuro View Post
What game is everyone else playing because the I-153 isn't slow at all. When I'm flying a 109 my speed advantage over the I-153 is miniscule, certainly not enough to give me any advantage in boom and zoom and of course completely useless in a turn war.
Exactly. You make quick pass attacks, then race away, and come back for another.
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  #17  
Old 09-27-2009, 03:23 AM
Pubestien13 Pubestien13 is offline
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Default Point still stands

Regardless of their history and any other point made, mine still stands. They made these planes have advantages in every aspect of a fighter accept armament (when compared to that of other planes) in arcade mode. Yes, it's almost futile to get into turning fight, but it takes what seems like an ungodly amount of time to take them out when using hit and run tactics. And in realistic mode im sure they're alot more vulnerable. You can't tell that they're not unfair in arcade mode when they neglegted to transfer real agility attributes from the Spitfire's perfectly (in all modes) when FW 190's and P-51D's can't fly worth anything more than WW1 biplanes. And from personal experiance they aren't very easy to shoot down; they're small and tritchy, therfore making them a hard target. The only WW2 modern planes that have an arguably easy time shooting them down are are those with multiple cannons or multiple heavy cannons (Bf-109's, FW190 D-9, Spitfire's, ect.). I've seen a decent amount of player abuse this plane to what seems like an F-22 vs. anything. To sum it up, they're unfair in arcade, plain and simple. Don't try argueing that they're not.
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  #18  
Old 09-27-2009, 03:40 AM
Soviet Ace Soviet Ace is offline
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Quote:
Originally Posted by Pubestien13 View Post
Regardless of their history and any other point made, mine still stands. They made these planes have advantages in every aspect of a fighter accept armament (when compared to that of other planes) in arcade mode. Yes, it's almost futile to get into turning fight, but it takes what seems like an ungodly amount of time to take them out when using hit and run tactics. And in realistic mode im sure they're alot more vulnerable. You can't tell that they're not unfair in arcade mode when they neglegted to transfer real agility attributes from the Spitfire's perfectly (in all modes) when FW 190's and P-51D's can't fly worth anything more than WW1 biplanes. And from personal experiance they aren't very easy to shoot down; they're small and tritchy, therfore making them a hard target. The only WW2 modern planes that have an arguably easy time shooting them down are are those with multiple cannons or multiple heavy cannons (Bf-109's, FW190 D-9, Spitfire's, ect.). I've seen a decent amount of player abuse this plane to what seems like an F-22 vs. anything. To sum it up, they're unfair in arcade, plain and simple. Don't try argueing that they're not.
I don't think anyone was/is trying to argue with you. Just trying to help you get them. And in Arcade, it shouldn't be that hard since the whole real flying factor is taken out.

The I-16 and I-153 are both planes that though small, could take a lot of punishment. Just take the Wildcat for example. Small, and yet could take a lot of damage in its own way. And another thing, since they're small, they are a hard target to get, but that's why I fly as them.

So they don't have an unfair advantage, you just have to learn how to take care of them. That's all.
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  #19  
Old 09-27-2009, 04:04 AM
Pubestien13 Pubestien13 is offline
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I already know how to take care of them, they're such a pain in the ass that there needs to be options on what planes can and can't be used, like i suggested before.
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  #20  
Old 09-27-2009, 05:22 AM
JG27CaptStubing JG27CaptStubing is offline
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All a common thread is brought up. Ban certain planes. Generally speaking if they are in the same year and historical learn to deal with them with Tactics.

I16s and I153s are great turners and hit hard. Use tactics to beat them. Boom and Zoom is a common term. Hit them and then run climb back up and rinse and repeat. It takes time to get good at it.
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