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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #91  
Old 09-15-2009, 07:16 PM
Danny M NL Danny M NL is offline
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Originally Posted by QBlackDeathQ View Post
thats a weak defence i think even skate has blood effects and your just on a stinken board and it has the same teen rate. so again why no blood anton? they have and i want it too waaaah!
Maybe because in skate all you do is fall off a frickin' skateboard and getting a little scratched instead of getting your brains and guts shot out....

and to assume that gallons of blood would spray all over the cockpit when shot is just a stupid idea, maar a few drops, but nothing more. I don't miss it anyway..
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  #92  
Old 09-15-2009, 07:21 PM
TexRoadkill TexRoadkill is offline
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Originally Posted by teambayern View Post
Anton, this is mostly great news. I know it's not your fault, but the fact that XBOX users are stuck with a deadzone is crushing. On top of the loss of control, I'm worried all the hardcores will leave to the PS3 and we won't have enough for online games anymore.

Can you give a short reason why PS3 can be tuned and xbox can't, even for xbox sticks?
It's because of the Xbox drivers created by MS.

The deadzone isn't that big of a deal. The only time I even notice it is when trying to line up a straight shot on the tail of a bomber and that's not usually a good idea to fly straight in like that anyway.
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  #93  
Old 09-16-2009, 03:22 AM
QBlackDeathQ QBlackDeathQ is offline
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Quote:
Originally Posted by Danny M NL View Post
Maybe because in skate all you do is fall off a frickin' skateboard and getting a little scratched instead of getting your brains and guts shot out....

and to assume that gallons of blood would spray all over the cockpit when shot is just a stupid idea, maar a few drops, but nothing more. I don't miss it anyway..
I don't remember saying anything about gallons of blood, brains or gusts Hum I think someone should read/think; before typing. Kinda makes you sound stupid, don't ya think? o wait you don't or read for that matter.

P.S {ass}umptions are the mother of all f$#Kups.
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  #94  
Old 09-16-2009, 03:28 AM
Lexandro Lexandro is offline
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Well as far as I know all gore is straight out banned in Germany. And many countries will rate a game up to a 15 age bracket VERY quickly as soon as any red-stuff starts appearing. Since the team are trying to get as many people buying the title as possible it stands to reason that simply cutting gore would be the quickest and easiest route to bypass both issues.

Dont get me wrong, I would like a bit of gore myself ingame but hey ho what can you do eh?
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  #95  
Old 09-16-2009, 03:38 AM
QBlackDeathQ QBlackDeathQ is offline
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Originally Posted by Lexandro View Post
Well as far as I know all gore is straight out banned in Germany. And many countries will rate a game up to a 15 age bracket VERY quickly as soon as any red-stuff starts appearing. Since the team are trying to get as many people buying the title as possible it stands to reason that simply cutting gore would be the quickest and easiest route to bypass both issues.

Dont get me wrong, I would like a bit of gore myself ingame but hey ho what can you do eh?
Finally a valid point.
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  #96  
Old 09-21-2009, 10:56 AM
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GF_Mastiff GF_Mastiff is offline
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that web site you play will not let me register!!!!
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  #97  
Old 09-21-2009, 06:38 PM
kod30 kod30 is offline
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Originally Posted by QBlackDeathQ View Post
that and some blood effects, i remember WWII fighters for the pc in the 90's. i remember seeing blood inside the pit when you as the pilot got hit so why cant we have it in a next gen game?
if im remembering right (hey it's been a long time), the original game on the PC did have blood in the cockpits if you were to get shot up.

Also remember getting killed int he cockpit and having the screen go black, while the plane is still flying.



as for the patch, yes! wheel brakes! and i can re map my av8t... and also actually do the 2nd italy campaign mission (gotta land to save someone).
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  #98  
Old 09-21-2009, 07:09 PM
Gazz6666 Gazz6666 is offline
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Originally Posted by kod30 View Post
if im remembering right (hey it's been a long time), the original game on the PC did have blood in the cockpits if you were to get shot up.

Also remember getting killed int he cockpit and having the screen go black, while the plane is still flying.



as for the patch, yes! wheel brakes! and i can re map my av8t... and also actually do the 2nd italy campaign mission (gotta land to save someone).
Hah, it took me several tries to rescue that plonker. Eventually crash-landing next to him seemed to please the game enough.
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  #99  
Old 09-21-2009, 07:59 PM
kod30 kod30 is offline
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Originally Posted by Gazz6666 View Post
Hah, it took me several tries to rescue that plonker. Eventually crash-landing next to him seemed to please the game enough.
im having a hell of a time spotting ground targets in simulation. Unless i see flashes on the ground, i cant spot crap.

that one annoying russian level was the same way, with finding just 7 out of the 901238901238 bazillion muzzle flashes on the ground int he city.

i just ended up carpet bombing the whole freaking area after i had to play the mission on arcade just so i could use the target lock to find those damn tanks

will probably have to play this italy mission the same way just to find that guy on the ground.
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  #100  
Old 09-22-2009, 12:40 AM
trk29 trk29 is offline
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Originally Posted by Anton Yudintsev View Post
It is simply digital on PS3 and analogue on PC/360.
Nothing we can do.
Anton, I received a e-mail back from Saitek and this is what they said

Quote:
Hi Tim,

I forwarded this to one of the product managers directly from Saitek, and this was their response:

________________________________________

The twist is digital in Mode 1, but it's analog in Mode 2. This is because there's no set specification for stick layouts on PS3, whereas there is on Xbox 360; therefore what we had to do was configure the stick so that it matched the control layout for the major games available at the time - these were Tom Clancy's HAWX and Blazing Angels.

If the customer switches to Mode 2 then they will find that they'll get an analog response, as well as the fact that the buttons will then all be correctly assigned!

If they're in any doubt that the twist is analog in this mode then they simply need to connect it to a Windows PC and test it in Game Controllers where they will see that there is an analog response in Mode 2.

________________________________________

Hope this helps.

Regards,

Angelo Ables

Customer Support Tech.
Mad Catz Interactive Inc.
1-800-659-2287
techsupport@madcatz.com
Does this mean that the rudder will work correctly in mode 2, and will all the buttons be right?
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